Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
AU - first impressions?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Ezrael" data-source="post: 1054786" data-attributes="member: 6262"><p>I actually agree with half of your statement: sure, there's lots of setting built into D&D, especially now with 3E using the Greyhawk gods and such as the default. It can, however, be divorced wholly from the game, unless you count the very class concepts as setting material. I don't. I think a fighter can be anything from a massive brawler to a quick and deadly archer, a rogue can be a stealthy assassin or a nimble pilferer, a bard can be a master seducer or a friendly banterer, etc, etc. There's plenty of room to strip the game down to the bare essentials and rebuild it however you want, and you can do that if you choose using just the big three books.</p><p></p><p>However, in my disagreement with you, I'm not a fool (at least I hope not): using the critters from the MM unmodified, as an example, *does* impose setting ideas on you, as does using the races and gods from the PHB. A lot of good gamers and designers have taken those setting ideas and run with them, of course...both the Forgotten Realms and Dark Sun use elves, dwarves, humans and halflings, as an example, but those worlds are leaps and bounds away from each other. (In fact, I had an interesting idea while reading through the recent Dark Sun 3 PDF, that Arcana Unearthed would be an interesting way to shake up your Dark Sun game. Imagine if, just past the tablelands of Athas, a whole new verdant world awaited, the lands of the Giants whose degraded offspring are the half-giants of Athas...but I digress) That doesn't change the fact that to use them is to accept a certain level of setting.</p><p></p><p>I guess what I'm saying is that I agree with you that the setting material is setting, but not that you can't reject it and still use the game. But that might in fact be what you mean after all, since you did use the terms "awesome game but can't be played out of the box" - you do need to put the work in to use the PHB to create a wholly new world, just like you would to use AU. Most people, I expect, would simply use the parts they like and discard the parts they don't...I know in my case, the biggest problem I'm having while thinking about how to use AU to create a new campaign is the idea of losing some of those setting ideas from D&D that I really like. In the end, I'll probably cheat and find a way to shoehorn them in.</p></blockquote><p></p>
[QUOTE="Ezrael, post: 1054786, member: 6262"] I actually agree with half of your statement: sure, there's lots of setting built into D&D, especially now with 3E using the Greyhawk gods and such as the default. It can, however, be divorced wholly from the game, unless you count the very class concepts as setting material. I don't. I think a fighter can be anything from a massive brawler to a quick and deadly archer, a rogue can be a stealthy assassin or a nimble pilferer, a bard can be a master seducer or a friendly banterer, etc, etc. There's plenty of room to strip the game down to the bare essentials and rebuild it however you want, and you can do that if you choose using just the big three books. However, in my disagreement with you, I'm not a fool (at least I hope not): using the critters from the MM unmodified, as an example, *does* impose setting ideas on you, as does using the races and gods from the PHB. A lot of good gamers and designers have taken those setting ideas and run with them, of course...both the Forgotten Realms and Dark Sun use elves, dwarves, humans and halflings, as an example, but those worlds are leaps and bounds away from each other. (In fact, I had an interesting idea while reading through the recent Dark Sun 3 PDF, that Arcana Unearthed would be an interesting way to shake up your Dark Sun game. Imagine if, just past the tablelands of Athas, a whole new verdant world awaited, the lands of the Giants whose degraded offspring are the half-giants of Athas...but I digress) That doesn't change the fact that to use them is to accept a certain level of setting. I guess what I'm saying is that I agree with you that the setting material is setting, but not that you can't reject it and still use the game. But that might in fact be what you mean after all, since you did use the terms "awesome game but can't be played out of the box" - you do need to put the work in to use the PHB to create a wholly new world, just like you would to use AU. Most people, I expect, would simply use the parts they like and discard the parts they don't...I know in my case, the biggest problem I'm having while thinking about how to use AU to create a new campaign is the idea of losing some of those setting ideas from D&D that I really like. In the end, I'll probably cheat and find a way to shoehorn them in. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
AU - first impressions?
Top