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[AU] Lost Dreams [Closing Down]
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<blockquote data-quote="DrSpunj" data-source="post: 1540139" data-attributes="member: 994"><p>Slick! I haven't been able to see Object Loresight in action until this game. When I first read it I wondered if it was going to be a bit painful to use or whether I was just missing something. I have to admit, it seemed overly painful to me as Aadin kept at it and you kept dribbling out little pieces of information! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /></p><p></p><p>I like your changes, <strong>Erekose</strong>. At first I thought you didn't need to change both Analyze and Object Loresight, but then I realized the former just IDs the magical bits, while the latter can give you quite a bit more insight into your opponents (or at least, has the potential to), so both remain useful even if both are Complex Spells. Nice job!</p><p></p><p>BTW, because of a Classless Generation System I'm working on over in the House Rules thread I ended up using that Alternate Mechanic link you provided for stacking various magic class levels. I used that to create the worksheet I've included below. While the labels are a bit off (since I'm using it for something a bit different) the Basic Magic tables are identical to the tables used by Mage Blades, Runethanes & Witches, while the Advanced Magic tables are identical to those of the Magister. The Bonus Spell table is the same, of course.</p><p></p><p>I didn't realize until just this week that the Magister and Greenbond use slightly different tables. I thought they were the same. Regardless, this worksheet doesn't accomodate Greenbonds because of those minor differences. It'd be pretty trivial to add, and I'd be willing to do so if there's a real call for it. Anyway, since you had offered it to be used here I thought I'd give you a copy in case you or anyone playing here was interested. I sent an email to the author listed in the document, but I haven't received anything back from him (though it didn't bounce either).</p><p></p><p>EDIT: Since I didn't think it would take all that long, I modified my sheet and made it totally AU-By-The-Book Compatible, so it should be a lot more user-friendly for this AU game or any other now. I've taken down the other one and replaced it with the new version. Enjoy! (And please let me know if you find any errors! Thanks!)</p><p></p><p>Thanks.</p><p></p><p>DrSpunj</p></blockquote><p></p>
[QUOTE="DrSpunj, post: 1540139, member: 994"] Slick! I haven't been able to see Object Loresight in action until this game. When I first read it I wondered if it was going to be a bit painful to use or whether I was just missing something. I have to admit, it seemed overly painful to me as Aadin kept at it and you kept dribbling out little pieces of information! :p I like your changes, [b]Erekose[/b]. At first I thought you didn't need to change both Analyze and Object Loresight, but then I realized the former just IDs the magical bits, while the latter can give you quite a bit more insight into your opponents (or at least, has the potential to), so both remain useful even if both are Complex Spells. Nice job! BTW, because of a Classless Generation System I'm working on over in the House Rules thread I ended up using that Alternate Mechanic link you provided for stacking various magic class levels. I used that to create the worksheet I've included below. While the labels are a bit off (since I'm using it for something a bit different) the Basic Magic tables are identical to the tables used by Mage Blades, Runethanes & Witches, while the Advanced Magic tables are identical to those of the Magister. The Bonus Spell table is the same, of course. I didn't realize until just this week that the Magister and Greenbond use slightly different tables. I thought they were the same. Regardless, this worksheet doesn't accomodate Greenbonds because of those minor differences. It'd be pretty trivial to add, and I'd be willing to do so if there's a real call for it. Anyway, since you had offered it to be used here I thought I'd give you a copy in case you or anyone playing here was interested. I sent an email to the author listed in the document, but I haven't received anything back from him (though it didn't bounce either). EDIT: Since I didn't think it would take all that long, I modified my sheet and made it totally AU-By-The-Book Compatible, so it should be a lot more user-friendly for this AU game or any other now. I've taken down the other one and replaced it with the new version. Enjoy! (And please let me know if you find any errors! Thanks!) Thanks. DrSpunj [/QUOTE]
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