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[AU] Lost Dreams: The Stone Troll
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<blockquote data-quote="Erekose13" data-source="post: 1384962" data-attributes="member: 3387"><p><strong>The Night at the Waypoint</strong></p><p></p><p>After you have made your introductions, you retire for the night taking advantage of the nice accomadations before the long road ahead of you. The night passes quietly and little more is heard from within the compound. Early next morning Master Mollen gets everyone up and moving, ready for the trek to Brightholme. </p><p></p><p>The road this close to Ao Manasa is still well patrolled and you see a few riders bearing the closed fist tabard that you say back at the checkpoint. Even a couple of small wagons pass you by heading to the city. They bring little news of the road ahead as they are travelling out of the small Faen village.</p><p></p><p>Late in the afternoon just before your caravan arrives in Brightholme, Master Mollen explains that the caravan will rest at his friends estate and that you have free range of the small village. He encourages you to enjoy the sites, in particular the market has many attractions. He requests that one of you stay on duty, guarding the caravan wagons throughout the night and the next day. Making arrangements for the watches you arrive in the small village of Brightholme just after dusk. </p><p></p><p>Trees grow freely in the town, often buildings are built incorporating the trees into their architecture. You can still see quite a few faen wandering the streets, many going to or from a boisterous party that issues out into the street. You pass through the town square and you can tell that during the daytime the square contains many covered stalls. With their daily market closed up for the night you spot a couple of taverns arround the square. Mollen leads the caravan through the square to a compound on the other side. There he introduces you all to his friend, Burgen Goldbooks, a member of the merchants council in town.</p><p></p><p>Is there anything in particular you would like to accomplish over the next day while Master Mollen completes his business here. You have a full day and two nights until you depart for the site of the gold rush.</p></blockquote><p></p>
[QUOTE="Erekose13, post: 1384962, member: 3387"] [b]The Night at the Waypoint[/b] After you have made your introductions, you retire for the night taking advantage of the nice accomadations before the long road ahead of you. The night passes quietly and little more is heard from within the compound. Early next morning Master Mollen gets everyone up and moving, ready for the trek to Brightholme. The road this close to Ao Manasa is still well patrolled and you see a few riders bearing the closed fist tabard that you say back at the checkpoint. Even a couple of small wagons pass you by heading to the city. They bring little news of the road ahead as they are travelling out of the small Faen village. Late in the afternoon just before your caravan arrives in Brightholme, Master Mollen explains that the caravan will rest at his friends estate and that you have free range of the small village. He encourages you to enjoy the sites, in particular the market has many attractions. He requests that one of you stay on duty, guarding the caravan wagons throughout the night and the next day. Making arrangements for the watches you arrive in the small village of Brightholme just after dusk. Trees grow freely in the town, often buildings are built incorporating the trees into their architecture. You can still see quite a few faen wandering the streets, many going to or from a boisterous party that issues out into the street. You pass through the town square and you can tell that during the daytime the square contains many covered stalls. With their daily market closed up for the night you spot a couple of taverns arround the square. Mollen leads the caravan through the square to a compound on the other side. There he introduces you all to his friend, Burgen Goldbooks, a member of the merchants council in town. Is there anything in particular you would like to accomplish over the next day while Master Mollen completes his business here. You have a full day and two nights until you depart for the site of the gold rush. [/QUOTE]
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