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[AU] Lost Dreams
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<blockquote data-quote="Erekose13" data-source="post: 1496028" data-attributes="member: 3387"><p>Sir Lornem replies, <span style="color: silver">"Yup I have a set, hang on a moment. Here you go, I keep them on me just in case I need them. Never know when they might come in handy."</span> He reaches into his pack and retrives a small leather roll and hands it to Malarky. Then joins Yajarn and Vand who are already heading back down the ladder.</p><p></p><p>Following you find that the scrigs dealt with earlier are still lying unconscious on the floor. Down the little dug out room to the small closed room through which you imagine Trigg fled. Malarky and Finn see the closed gate for the first time as Malarky begins sizing up the large lock attached to it.</p><p></p><p>Examining the lock, Malarky tunes his mind into the collective unconscious searching for the secrets of master locksmiths. Finding one particularly pertinent memory, Malarky opens his eyes and begins to work on the lock. It takes a fair amount of time and just as the others are starting to wonder, the lock snaps open.</p><p></p><p>Yajarn steps up to help lift the gate up, opening the way for the others. As everyone files through the opening, Sir Lornem pats Malarky on the back, <span style="color: silver">"Nice job friend, guess I just rushed things yeah thats it."</span> He says, obviously joking about his inability to open the lock.</p><p></p><p>On the other side the hallway goes another 30 feet or so before coming to a T junction. To the left and right appear to be longer hallways though there might be a door about 50 feet down on the left. There is no indication at first glance, which way Trigg went.</p></blockquote><p></p>
[QUOTE="Erekose13, post: 1496028, member: 3387"] Sir Lornem replies, [color=silver]"Yup I have a set, hang on a moment. Here you go, I keep them on me just in case I need them. Never know when they might come in handy."[/color] He reaches into his pack and retrives a small leather roll and hands it to Malarky. Then joins Yajarn and Vand who are already heading back down the ladder. Following you find that the scrigs dealt with earlier are still lying unconscious on the floor. Down the little dug out room to the small closed room through which you imagine Trigg fled. Malarky and Finn see the closed gate for the first time as Malarky begins sizing up the large lock attached to it. Examining the lock, Malarky tunes his mind into the collective unconscious searching for the secrets of master locksmiths. Finding one particularly pertinent memory, Malarky opens his eyes and begins to work on the lock. It takes a fair amount of time and just as the others are starting to wonder, the lock snaps open. Yajarn steps up to help lift the gate up, opening the way for the others. As everyone files through the opening, Sir Lornem pats Malarky on the back, [color=silver]"Nice job friend, guess I just rushed things yeah thats it."[/color] He says, obviously joking about his inability to open the lock. On the other side the hallway goes another 30 feet or so before coming to a T junction. To the left and right appear to be longer hallways though there might be a door about 50 feet down on the left. There is no indication at first glance, which way Trigg went. [/QUOTE]
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