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AU not really compatible with DnD 3.0 or 3.5
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<blockquote data-quote="Bagpuss" data-source="post: 1063739" data-attributes="member: 3987"><p>Toughness would be a bad example of that, pretty much everyone said it was a weak feat in 3.0 and I was amazed it wasn't changed for 3.5. Neverwinter Nights they upped Toughness to give you 1 hp per level. In AU it gives you twice your Con modifier, but a minimum of 4 hit points. Not exactly unbalancing.</p><p></p><p>The other classes arn't as overpowered as people think. So the Giant gets bonuses to Str as he levels in the class, but what does strength really give you other than a better chance to hit and damage. If the Giant had gone up in a combat class the same number of levels he would have got a better increase in BAB and feats that could have improved his damage more than the Strength increase from the race levels.</p><p></p><p>The change to the spell casting and reduction of spells actually makes the casters on the whole weaker than the D&D versions, at least at the higher levels. They might be a tad stronger at lower levels, due the the versitility of what spells they chose to cast.</p></blockquote><p></p>
[QUOTE="Bagpuss, post: 1063739, member: 3987"] Toughness would be a bad example of that, pretty much everyone said it was a weak feat in 3.0 and I was amazed it wasn't changed for 3.5. Neverwinter Nights they upped Toughness to give you 1 hp per level. In AU it gives you twice your Con modifier, but a minimum of 4 hit points. Not exactly unbalancing. The other classes arn't as overpowered as people think. So the Giant gets bonuses to Str as he levels in the class, but what does strength really give you other than a better chance to hit and damage. If the Giant had gone up in a combat class the same number of levels he would have got a better increase in BAB and feats that could have improved his damage more than the Strength increase from the race levels. The change to the spell casting and reduction of spells actually makes the casters on the whole weaker than the D&D versions, at least at the higher levels. They might be a tad stronger at lower levels, due the the versitility of what spells they chose to cast. [/QUOTE]
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AU not really compatible with DnD 3.0 or 3.5
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