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AU - PDF's available, what are they like?
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<blockquote data-quote="EricNoah" data-source="post: 1055818" data-attributes="member: 4"><p>I bought the AU pdfs. They're basically as described -- they're logically grouped sections of the AU book. Table of Contents below:</p><p></p><p>---------------------------</p><p></p><p>Way of the Staff</p><p></p><p>Introduction: THE WAY REBORN</p><p>What Is This Book? ..............................................4</p><p>New Concepts ......................................................4</p><p>What Other Books Do I Need?...........................5</p><p>Chapter One: RACES</p><p>Faen .......................................................................6</p><p>Sidebar: Faen Gods ................................................................7</p><p>Faen (Loresong) Racial Traits...........................................7</p><p>Faen (Spryte) Racial Traits.................................................7</p><p>Mojh ......................................................................8</p><p>Sidebar: Mojh Transformation ...........................................9</p><p>Mojh Racial Traits ..............................................................9</p><p>Verrik ..................................................................10</p><p>Verrik Racial Traits............................................................11</p><p>Age .......................................................................12</p><p>Height and Weight............................................12</p><p>Chapter Three: CLASSES</p><p>Classes and Levels.............................................13</p><p>Class Descriptions ............................................................13</p><p>Akashic ................................................................14</p><p>Skills....................................................................................14</p><p>Class Features....................................................................14</p><p>Sidebar: Akashic Memory Stones .........................................15</p><p>Sidebar: Akashic Nodes .......................................................17</p><p>Greenbond ..........................................................17</p><p>Skills ...................................................................................19</p><p>Class Features ...................................................................19</p><p>Sidebar: Spirits .....................................................................21</p><p>Magister..............................................................21</p><p>Skills...................................................................................22</p><p>Class Features...................................................................22</p><p>Runethane..........................................................25</p><p>Skills ...................................................................................25</p><p>Class Features ...................................................................25</p><p>Sidebar: Creating New Runes ............................................28</p><p>Witch...................................................................30</p><p>Skills....................................................................................31</p><p>Class Features ...................................................................32</p><p>Sidebar: Spellcraft vs. Knowledge (Magic) ....................34</p><p>Sidebar:Witching Sites and Times .....................................35</p><p>Sidebar: New Skill: Sneak...................................................36</p><p>Multiclass Notes ..............................................36</p><p>Chapter Five: FEATS AND TALENTS</p><p>Gaining Feats .....................................................37</p><p>Prerequisites .....................................................................37</p><p>Exchanging Feats ..............................................................37</p><p>Feat Categories..................................................37</p><p>General Feats.....................................................................37</p><p>Talents ................................................................................37</p><p>Ceremonial Feats ..............................................................37</p><p>Item Creation Feats .........................................................40</p><p>Sidebar: Miscellaneous Item Creation Modifiers ..........40</p><p>Feat Descriptions .............................................40</p><p>Feat Format .......................................................................40</p><p>The Feats ............................................................................40</p><p>Affinity With Skill........................................................41</p><p>Aid Spellcasting............................................................41</p><p>Attune to Magic Item...................................................41</p><p>Battle Mage....................................................................41</p><p>Blessed Mage .................................................................41</p><p>Blood as Power..............................................................41</p><p>Brandish Magical Might.............................................42</p><p>Compensate for Size ....................................................42</p><p>Complex Spell ...............................................................42</p><p>Conjure Mastery ..........................................................42</p><p>Corrupt Mage................................................................42</p><p>Craft Charged Item .....................................................42</p><p>Craft Constant Item....................................................42</p><p>Craft Magical Arms and Armor .................................43</p><p>Craft Single-Use Item..................................................43</p><p>Craft Spell-Completion Item.....................................44</p><p>Creator Mage................................................................44</p><p>Eidetic Memory ............................................................44</p><p>Eldritch Training ........................................................44</p><p>Elemental Mage............................................................44</p><p>Energy Mage..................................................................44</p><p>Exotic Spell...................................................................44</p><p>Flyby Attack...................................................................45</p><p>Hunter Mage .................................................................45</p><p>Mirror Sight .................................................................45</p><p>Modify Spell..................................................................46</p><p>Peaceful Mage ..............................................................46</p><p>Power of the Name.......................................................46</p><p>Priest..............................................................................46</p><p>Psion...............................................................................46</p><p>Quicken Spell ...............................................................46</p><p>Resistant Spell..............................................................47</p><p>Sanctum .........................................................................47</p><p>Sense the Unseen .........................................................47</p><p>Sensitive.........................................................................47</p><p>Signature Spell.............................................................47</p><p>Skill Application ..........................................................47</p><p>Skill Mastery ................................................................48</p><p>Slippery Mind ................................................................48</p><p>Spell Affinity ................................................................48</p><p>Spell Artist....................................................................48</p><p>Sturdy ............................................................................48</p><p>Tattooed Spell ..............................................................48</p><p>Title ................................................................................48</p><p>Unique Spell .................................................................48</p><p>Unraveling Mage..........................................................49</p><p>The Voice .......................................................................49</p><p>Wealthy..........................................................................49</p><p>Wild Mage......................................................................49</p><p>LEGAL APPENDIX</p><p>Open Game License ...........................................50</p><p></p><p>--------------------------</p><p></p><p>Way of the Sword</p><p></p><p>Introduction: THE WAY REBORN</p><p>What Is This Book? .............................................4</p><p>New Concepts .....................................................4</p><p>What Other Books Do I Need?..........................5</p><p>Chapter One: RACES</p><p>Faen .......................................................................6</p><p>Sidebar: Faen Gods................................................................7</p><p>Faen (Quickling) Racial Traits .........................................7</p><p>Faen (Spryte) Racial Traits ................................................7</p><p>Giants ...................................................................8</p><p>Sidebar: Giants in the Campaign..........................................10</p><p>Giant Racial Traits ...........................................................10</p><p>Litorians..............................................................11</p><p>Litorian Racial Traits.......................................................12</p><p>Sibeccai................................................................13</p><p>Sibeccai Racial Traits .......................................................13</p><p>Age .......................................................................14</p><p>Height and Weight............................................14</p><p>Chapter Two: CLASSES</p><p>Classes and Levels............................................15</p><p>Class Descriptions...........................................................15</p><p>Champion ...........................................................16</p><p>Skills ..................................................................................17</p><p>Class Features ..................................................................17</p><p>Causes to Champion ........................................................18</p><p>Focused Devotions.........................................................20</p><p>Sidebar: Creating New Causes to Champion..................21</p><p>Mage Blade........................................................22</p><p>Skills..................................................................................23</p><p>Class Features..................................................................23</p><p>Oathsworn ........................................................25</p><p>Skills..................................................................................27</p><p>Class Features..................................................................27</p><p>Sidebar: Oathsworn and Tools..........................................27</p><p>Sidebar: More Sample Oaths ............................................28</p><p>Totem Warrior..................................................29</p><p>Skills .................................................................................30</p><p>Class Features .................................................................30</p><p>Sidebar: Creating New Totem Animal Types ...................34</p><p>Unfettered ........................................................35</p><p>Skills..................................................................................36</p><p>Class Features..................................................................36</p><p>Warmain.............................................................38</p><p>Skills..................................................................................39</p><p>Class Features .................................................................40</p><p>Sidebar: New Skill: Sneak.................................................40</p><p>Chapter Three: FEATS AND TALENTS</p><p>Gaining Feats .....................................................41</p><p>Prerequisites .....................................................................41</p><p>Exchanging Feats..............................................................41</p><p>Feat Categories .................................................41</p><p>General Feats............................................................................41</p><p>Talents........................................................................................41</p><p>Ceremonial Feats.....................................................................41</p><p>Feat Descriptions .............................................44</p><p>Feat Format........................................................................44</p><p>The Feats ............................................................................44</p><p>Affinity With Skill......................................................44</p><p>Ambidexterity..............................................................44</p><p>Armor Proficiency, Exotic ........................................44</p><p>Bite ................................................................................44</p><p>Bloody Strike...............................................................45</p><p>Bonded Item.................................................................45</p><p>Born Hero ....................................................................45</p><p>Born Leader .................................................................45</p><p>Chi-Julud......................................................................46</p><p>Compensate for Size ..................................................46</p><p>Crippling Strike ..........................................................46</p><p>Defensive Move ...........................................................46</p><p>Defensive Roll ............................................................46</p><p>Defensive Stance.........................................................47</p><p>Eidetic Memory ...........................................................47</p><p>Elemental Resistance.................................................47</p><p>Energy Resistance.......................................................47</p><p>Fast Healer...................................................................47</p><p>First Strike...................................................................47</p><p>Fleet of Foot ...............................................................48</p><p>Flyby Attack .................................................................48</p><p>Focused Healing.........................................................48</p><p>Hands as Weapons.......................................................48</p><p>Infuse Weapon.............................................................48</p><p>Intuitive Sense ............................................................48</p><p>Intuitive Sense, Improved .........................................48</p><p>Iron Flesh ....................................................................48</p><p>Light Sleeper ...............................................................49</p><p>Low Blow......................................................................49</p><p>Mighty Hurl.................................................................49</p><p>Modify Combat Strategy ...........................................49</p><p>Natural Archer ...........................................................49</p><p>Natural Swordsman...................................................49</p><p>Night Owl ....................................................................49</p><p>Opportunist .................................................................47</p><p>Paralyzing Blow..........................................................50</p><p>Power Charge..............................................................50</p><p>Rapid Reload................................................................50</p><p>Rapid Strike .................................................................50</p><p>Resistance to Disease ................................................50</p><p>Resistance to Magic...................................................50</p><p>Resistance to Poison .................................................50</p><p>Shield Specialization .................................................51</p><p>Skill Application..........................................................51</p><p>Skill Mastery................................................................51</p><p>Slippery Mind................................................................51</p><p>Speed Burst...................................................................51</p><p>Stomp .............................................................................51</p><p>Stunning Blow ............................................................52</p><p>Sturdy ...........................................................................52</p><p>Title ...............................................................................52</p><p>Tough Hide...................................................................52</p><p>Two-Weapon Defense..................................................52</p><p>Two-Weapon Fighting, Massive.................................52</p><p>Unarmed Strike, Defensive .......................................52</p><p>Unarmed Strike, Mighty ............................................52</p><p>Way With Animals........................................................52</p><p>Wealthy .........................................................................53</p><p>LEGAL APPENDIX</p><p>Open Game License...........................................53</p><p></p><p>-------------------------</p><p></p><p>AU Grimoire</p><p></p><p>Introduction: THE WELL OF SPELLS</p><p>What Is This Book? ...........................................3</p><p>Spell Flexibility ...............................................4</p><p>What Other Books Do I Need? .......................4</p><p>Chapter One: MAGIC</p><p>Knowing and Readying a Spell......................6</p><p>Simple, Complex, and Exotic Spells ............................6</p><p>Readying Spells ..............................................................6</p><p>Using Spell Slots............................................................7</p><p>Weaving Slots..................................................................7</p><p>Spell Format.....................................................7</p><p>Casting a Spell.................................................8</p><p>Casting Time....................................................................8</p><p>Range ................................................................................8</p><p>Aiming a Spell ..................................................8</p><p>Line of Effect..................................................................9</p><p>Saving Throw....................................................9</p><p>Attempting Saves ..........................................................10</p><p>Item Survival After a Saving Throw ..........................10</p><p>Spell Resistance ............................................10</p><p>The Spell’s Result ..........................................10</p><p>Duration ........................................................................10</p><p>Subjects, Effects, and Areas ........................................11</p><p>Touch Spells and Holding the Charge .....................11</p><p>Caster Power Checks ....................................................11</p><p>Laden Spells....................................................................11</p><p>Components.....................................................11</p><p>Spell Catalysts ...............................................................11</p><p>Concentration ...............................................12</p><p>Injury...............................................................................12</p><p>Spell ................................................................................12</p><p>Grappling or Pinned.....................................................12</p><p>Vigorous Motion ..........................................................12</p><p>Violent Motion .............................................................12</p><p>Violent Weather............................................................12</p><p>Casting Defensively .....................................................12</p><p>Entangled.......................................................................12</p><p>Caster Level ....................................................12</p><p>Spell Failure ...................................................13</p><p>Special Spell Effects .....................................13</p><p>Special Descriptor Rules.............................................13</p><p>Bringing Back the Dead ................................13</p><p>Truenames .......................................................13</p><p>Sidebar: Using Truenames ...............................................14</p><p>Elements and Energy Types ..........................14</p><p>Combining Magical Effects .........................14</p><p>Stacking Effects ...........................................................14</p><p>Same Effects ..................................................................15</p><p>Multiple Mental Control Effects .............................15</p><p>Spells With Opposite Effects......................................15</p><p>Instantaneous Effects.................................................15</p><p>Schools of Magic...........................................15</p><p>Abjuration ......................................................................15</p><p>Conjuration ...................................................................15</p><p>Divination ......................................................................16</p><p>Enchantment.................................................................16</p><p>Evocation .......................................................................16</p><p>Illusion ..........................................................................16</p><p>Necromancy ...................................................................17</p><p>Transmutation...............................................................17</p><p>Spell Templates...............................................17</p><p>Acid..................................................................................17</p><p>Air ....................................................................................17</p><p>Blessed............................................................................17</p><p>Corrupted.......................................................................17</p><p>Cold.................................................................................17</p><p>Earth ...............................................................................18</p><p>Eldritch..........................................................................18</p><p>Electricity .....................................................................18</p><p>Enemy Bane.....................................................................18</p><p>Fire ..................................................................................18</p><p>Permanent......................................................................18</p><p>Programmed...................................................................18</p><p>Psionic ............................................................................19</p><p>Sanctum..........................................................................19</p><p>Sonic ...............................................................................19</p><p>Subdual...........................................................................19</p><p>Unraveling.....................................................................19</p><p>War ..................................................................................19</p><p>Water...............................................................................19</p><p>Wild .................................................................................19</p><p>Chapter Two: SPELLS</p><p>Spell List.........................................................20</p><p>0-Level Spells ...............................................................20</p><p>1st-Level Spells.............................................................20</p><p>2nd-Level Spells............................................................21</p><p>3rd-Level Spells............................................................22</p><p>4th-Level Spells ............................................................23</p><p>5th-Level Spells ............................................................23</p><p>6th-Level Spells............................................................24</p><p>7th-Level Spells ............................................................24</p><p>8th-Level Spells............................................................25</p><p>9th-Level Spells............................................................25</p><p>Spell Descriptions ........................................26</p><p>Sidebar: Undead................................................................28</p><p>Sidebar: Peering Through Matter.................................66</p><p>Sidebar: Incorporeal Undead.........................................74</p><p>Sidebar: Time Spent Developing Teleport Paths....84-85</p><p>LEGAL APPENDIX</p><p>Open Game License........................................92</p></blockquote><p></p>
[QUOTE="EricNoah, post: 1055818, member: 4"] I bought the AU pdfs. They're basically as described -- they're logically grouped sections of the AU book. Table of Contents below: --------------------------- Way of the Staff Introduction: THE WAY REBORN What Is This Book? ..............................................4 New Concepts ......................................................4 What Other Books Do I Need?...........................5 Chapter One: RACES Faen .......................................................................6 Sidebar: Faen Gods ................................................................7 Faen (Loresong) Racial Traits...........................................7 Faen (Spryte) Racial Traits.................................................7 Mojh ......................................................................8 Sidebar: Mojh Transformation ...........................................9 Mojh Racial Traits ..............................................................9 Verrik ..................................................................10 Verrik Racial Traits............................................................11 Age .......................................................................12 Height and Weight............................................12 Chapter Three: CLASSES Classes and Levels.............................................13 Class Descriptions ............................................................13 Akashic ................................................................14 Skills....................................................................................14 Class Features....................................................................14 Sidebar: Akashic Memory Stones .........................................15 Sidebar: Akashic Nodes .......................................................17 Greenbond ..........................................................17 Skills ...................................................................................19 Class Features ...................................................................19 Sidebar: Spirits .....................................................................21 Magister..............................................................21 Skills...................................................................................22 Class Features...................................................................22 Runethane..........................................................25 Skills ...................................................................................25 Class Features ...................................................................25 Sidebar: Creating New Runes ............................................28 Witch...................................................................30 Skills....................................................................................31 Class Features ...................................................................32 Sidebar: Spellcraft vs. Knowledge (Magic) ....................34 Sidebar:Witching Sites and Times .....................................35 Sidebar: New Skill: Sneak...................................................36 Multiclass Notes ..............................................36 Chapter Five: FEATS AND TALENTS Gaining Feats .....................................................37 Prerequisites .....................................................................37 Exchanging Feats ..............................................................37 Feat Categories..................................................37 General Feats.....................................................................37 Talents ................................................................................37 Ceremonial Feats ..............................................................37 Item Creation Feats .........................................................40 Sidebar: Miscellaneous Item Creation Modifiers ..........40 Feat Descriptions .............................................40 Feat Format .......................................................................40 The Feats ............................................................................40 Affinity With Skill........................................................41 Aid Spellcasting............................................................41 Attune to Magic Item...................................................41 Battle Mage....................................................................41 Blessed Mage .................................................................41 Blood as Power..............................................................41 Brandish Magical Might.............................................42 Compensate for Size ....................................................42 Complex Spell ...............................................................42 Conjure Mastery ..........................................................42 Corrupt Mage................................................................42 Craft Charged Item .....................................................42 Craft Constant Item....................................................42 Craft Magical Arms and Armor .................................43 Craft Single-Use Item..................................................43 Craft Spell-Completion Item.....................................44 Creator Mage................................................................44 Eidetic Memory ............................................................44 Eldritch Training ........................................................44 Elemental Mage............................................................44 Energy Mage..................................................................44 Exotic Spell...................................................................44 Flyby Attack...................................................................45 Hunter Mage .................................................................45 Mirror Sight .................................................................45 Modify Spell..................................................................46 Peaceful Mage ..............................................................46 Power of the Name.......................................................46 Priest..............................................................................46 Psion...............................................................................46 Quicken Spell ...............................................................46 Resistant Spell..............................................................47 Sanctum .........................................................................47 Sense the Unseen .........................................................47 Sensitive.........................................................................47 Signature Spell.............................................................47 Skill Application ..........................................................47 Skill Mastery ................................................................48 Slippery Mind ................................................................48 Spell Affinity ................................................................48 Spell Artist....................................................................48 Sturdy ............................................................................48 Tattooed Spell ..............................................................48 Title ................................................................................48 Unique Spell .................................................................48 Unraveling Mage..........................................................49 The Voice .......................................................................49 Wealthy..........................................................................49 Wild Mage......................................................................49 LEGAL APPENDIX Open Game License ...........................................50 -------------------------- Way of the Sword Introduction: THE WAY REBORN What Is This Book? .............................................4 New Concepts .....................................................4 What Other Books Do I Need?..........................5 Chapter One: RACES Faen .......................................................................6 Sidebar: Faen Gods................................................................7 Faen (Quickling) Racial Traits .........................................7 Faen (Spryte) Racial Traits ................................................7 Giants ...................................................................8 Sidebar: Giants in the Campaign..........................................10 Giant Racial Traits ...........................................................10 Litorians..............................................................11 Litorian Racial Traits.......................................................12 Sibeccai................................................................13 Sibeccai Racial Traits .......................................................13 Age .......................................................................14 Height and Weight............................................14 Chapter Two: CLASSES Classes and Levels............................................15 Class Descriptions...........................................................15 Champion ...........................................................16 Skills ..................................................................................17 Class Features ..................................................................17 Causes to Champion ........................................................18 Focused Devotions.........................................................20 Sidebar: Creating New Causes to Champion..................21 Mage Blade........................................................22 Skills..................................................................................23 Class Features..................................................................23 Oathsworn ........................................................25 Skills..................................................................................27 Class Features..................................................................27 Sidebar: Oathsworn and Tools..........................................27 Sidebar: More Sample Oaths ............................................28 Totem Warrior..................................................29 Skills .................................................................................30 Class Features .................................................................30 Sidebar: Creating New Totem Animal Types ...................34 Unfettered ........................................................35 Skills..................................................................................36 Class Features..................................................................36 Warmain.............................................................38 Skills..................................................................................39 Class Features .................................................................40 Sidebar: New Skill: Sneak.................................................40 Chapter Three: FEATS AND TALENTS Gaining Feats .....................................................41 Prerequisites .....................................................................41 Exchanging Feats..............................................................41 Feat Categories .................................................41 General Feats............................................................................41 Talents........................................................................................41 Ceremonial Feats.....................................................................41 Feat Descriptions .............................................44 Feat Format........................................................................44 The Feats ............................................................................44 Affinity With Skill......................................................44 Ambidexterity..............................................................44 Armor Proficiency, Exotic ........................................44 Bite ................................................................................44 Bloody Strike...............................................................45 Bonded Item.................................................................45 Born Hero ....................................................................45 Born Leader .................................................................45 Chi-Julud......................................................................46 Compensate for Size ..................................................46 Crippling Strike ..........................................................46 Defensive Move ...........................................................46 Defensive Roll ............................................................46 Defensive Stance.........................................................47 Eidetic Memory ...........................................................47 Elemental Resistance.................................................47 Energy Resistance.......................................................47 Fast Healer...................................................................47 First Strike...................................................................47 Fleet of Foot ...............................................................48 Flyby Attack .................................................................48 Focused Healing.........................................................48 Hands as Weapons.......................................................48 Infuse Weapon.............................................................48 Intuitive Sense ............................................................48 Intuitive Sense, Improved .........................................48 Iron Flesh ....................................................................48 Light Sleeper ...............................................................49 Low Blow......................................................................49 Mighty Hurl.................................................................49 Modify Combat Strategy ...........................................49 Natural Archer ...........................................................49 Natural Swordsman...................................................49 Night Owl ....................................................................49 Opportunist .................................................................47 Paralyzing Blow..........................................................50 Power Charge..............................................................50 Rapid Reload................................................................50 Rapid Strike .................................................................50 Resistance to Disease ................................................50 Resistance to Magic...................................................50 Resistance to Poison .................................................50 Shield Specialization .................................................51 Skill Application..........................................................51 Skill Mastery................................................................51 Slippery Mind................................................................51 Speed Burst...................................................................51 Stomp .............................................................................51 Stunning Blow ............................................................52 Sturdy ...........................................................................52 Title ...............................................................................52 Tough Hide...................................................................52 Two-Weapon Defense..................................................52 Two-Weapon Fighting, Massive.................................52 Unarmed Strike, Defensive .......................................52 Unarmed Strike, Mighty ............................................52 Way With Animals........................................................52 Wealthy .........................................................................53 LEGAL APPENDIX Open Game License...........................................53 ------------------------- AU Grimoire Introduction: THE WELL OF SPELLS What Is This Book? ...........................................3 Spell Flexibility ...............................................4 What Other Books Do I Need? .......................4 Chapter One: MAGIC Knowing and Readying a Spell......................6 Simple, Complex, and Exotic Spells ............................6 Readying Spells ..............................................................6 Using Spell Slots............................................................7 Weaving Slots..................................................................7 Spell Format.....................................................7 Casting a Spell.................................................8 Casting Time....................................................................8 Range ................................................................................8 Aiming a Spell ..................................................8 Line of Effect..................................................................9 Saving Throw....................................................9 Attempting Saves ..........................................................10 Item Survival After a Saving Throw ..........................10 Spell Resistance ............................................10 The Spell’s Result ..........................................10 Duration ........................................................................10 Subjects, Effects, and Areas ........................................11 Touch Spells and Holding the Charge .....................11 Caster Power Checks ....................................................11 Laden Spells....................................................................11 Components.....................................................11 Spell Catalysts ...............................................................11 Concentration ...............................................12 Injury...............................................................................12 Spell ................................................................................12 Grappling or Pinned.....................................................12 Vigorous Motion ..........................................................12 Violent Motion .............................................................12 Violent Weather............................................................12 Casting Defensively .....................................................12 Entangled.......................................................................12 Caster Level ....................................................12 Spell Failure ...................................................13 Special Spell Effects .....................................13 Special Descriptor Rules.............................................13 Bringing Back the Dead ................................13 Truenames .......................................................13 Sidebar: Using Truenames ...............................................14 Elements and Energy Types ..........................14 Combining Magical Effects .........................14 Stacking Effects ...........................................................14 Same Effects ..................................................................15 Multiple Mental Control Effects .............................15 Spells With Opposite Effects......................................15 Instantaneous Effects.................................................15 Schools of Magic...........................................15 Abjuration ......................................................................15 Conjuration ...................................................................15 Divination ......................................................................16 Enchantment.................................................................16 Evocation .......................................................................16 Illusion ..........................................................................16 Necromancy ...................................................................17 Transmutation...............................................................17 Spell Templates...............................................17 Acid..................................................................................17 Air ....................................................................................17 Blessed............................................................................17 Corrupted.......................................................................17 Cold.................................................................................17 Earth ...............................................................................18 Eldritch..........................................................................18 Electricity .....................................................................18 Enemy Bane.....................................................................18 Fire ..................................................................................18 Permanent......................................................................18 Programmed...................................................................18 Psionic ............................................................................19 Sanctum..........................................................................19 Sonic ...............................................................................19 Subdual...........................................................................19 Unraveling.....................................................................19 War ..................................................................................19 Water...............................................................................19 Wild .................................................................................19 Chapter Two: SPELLS Spell List.........................................................20 0-Level Spells ...............................................................20 1st-Level Spells.............................................................20 2nd-Level Spells............................................................21 3rd-Level Spells............................................................22 4th-Level Spells ............................................................23 5th-Level Spells ............................................................23 6th-Level Spells............................................................24 7th-Level Spells ............................................................24 8th-Level Spells............................................................25 9th-Level Spells............................................................25 Spell Descriptions ........................................26 Sidebar: Undead................................................................28 Sidebar: Peering Through Matter.................................66 Sidebar: Incorporeal Undead.........................................74 Sidebar: Time Spent Developing Teleport Paths....84-85 LEGAL APPENDIX Open Game License........................................92 [/QUOTE]
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