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AU - What's good to play?
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<blockquote data-quote="Jefe Bergenstein" data-source="post: 3229491" data-attributes="member: 31506"><p>For magic goodness, you really cant go wrong with a mohj magister with mohj evolved levels. I've never liked the rune lord class myself. You have weak spell progression, that is supposedly made up in runes, but the runes just (by and large) bring you to what a magister of your level could do. So you're a guy with simple spells who in specific circumstances can do what a magister could do. Witch also suffers from this to a lesser degree. The mediocre witch powers dont justify the loss of higher level spells. </p><p></p><p>Human Greenbond with human evolved levels can be really great too. Three levels of +1 caster and bonus feat are hard to beat. The right templates can make you practically a magister with the benefit of being able to cast in armor.</p><p></p><p>I'm not a fan of the AE non-caster classes. The ritual warrior in particular struck me as weak. We use a blend of AE classes with fighters, rogues, barbarians and rangers thrown in.</p></blockquote><p></p>
[QUOTE="Jefe Bergenstein, post: 3229491, member: 31506"] For magic goodness, you really cant go wrong with a mohj magister with mohj evolved levels. I've never liked the rune lord class myself. You have weak spell progression, that is supposedly made up in runes, but the runes just (by and large) bring you to what a magister of your level could do. So you're a guy with simple spells who in specific circumstances can do what a magister could do. Witch also suffers from this to a lesser degree. The mediocre witch powers dont justify the loss of higher level spells. Human Greenbond with human evolved levels can be really great too. Three levels of +1 caster and bonus feat are hard to beat. The right templates can make you practically a magister with the benefit of being able to cast in armor. I'm not a fan of the AE non-caster classes. The ritual warrior in particular struck me as weak. We use a blend of AE classes with fighters, rogues, barbarians and rangers thrown in. [/QUOTE]
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