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<blockquote data-quote="Robert Ranting" data-source="post: 3229949" data-attributes="member: 28906"><p>The only race in AE that I dislike are the Dracha, who strike me as 6HD dragons masquerading as an ECL 0 race with 6 racial/evolved levels, but that's more of an issue of personal taste than mechanics. The Loresong Faen, Giant, Mojh, Sibeccai and Verrik are all very attractive choices for me as both a player and a DM, but there's certainly nothing wrong with Quicklings, Sprytes, and Litorians and their bonus to Dexterity (I just tend to favor mental stats and strength in most of my character concepts).</p><p></p><p>Class-wise, AE offers a whole slew of options that really draw me in. In particular, the Akashic, Witch, Totem Warrior, Champion, Mageblade, and Unfettered present options that are more flavorful or flexible than D&D classes that fill equivalent niches. Ritual Warriors and Warmains make excellent replacements for the D&D fighter, IMHO, and AE's spellcasting system makes the Magister and Greenbond seem far and away more open and flexible than D&D's Wizards and Clerics. The only one I dislike is the Oathsworn, for both flavor and mechanical reasons. Generally, in my games we've either had to make modifications to the class to suit us, or replaced it wholesale with 3.5 Monk, or hybridized the two into a homebrew unarmed fighter. I also have issues with the Runethane, as it seems to have the steepest learning curve of any class in the system, but an experienced player can certainly get a lot of mileage out of Spell-like abilities that refresh every hour.</p><p></p><p>My reccommendation is to look for a niche first. Either go for a party role that you're comfortable with and see what AE's options are, or better yet, pick a role that has been in some way disatisfying for you in other systems, and see how AE's classes and races might change that for the better. I never did like D&D's Wizard, but the Magister was a lot of fun, and Unfettered and Mageblade are a lot more fun and less aggravating than finding the right multiclass/PrC to pull off the same concept in D&D. Look at your options, and see what jumps out at you as fun.</p><p></p><p>..and if a Dracha Oathsworn seems to be the ticket, then go for it. Your mileage may vary.</p><p></p><p>Robert "A World of New Options Awaits" Ranting</p></blockquote><p></p>
[QUOTE="Robert Ranting, post: 3229949, member: 28906"] The only race in AE that I dislike are the Dracha, who strike me as 6HD dragons masquerading as an ECL 0 race with 6 racial/evolved levels, but that's more of an issue of personal taste than mechanics. The Loresong Faen, Giant, Mojh, Sibeccai and Verrik are all very attractive choices for me as both a player and a DM, but there's certainly nothing wrong with Quicklings, Sprytes, and Litorians and their bonus to Dexterity (I just tend to favor mental stats and strength in most of my character concepts). Class-wise, AE offers a whole slew of options that really draw me in. In particular, the Akashic, Witch, Totem Warrior, Champion, Mageblade, and Unfettered present options that are more flavorful or flexible than D&D classes that fill equivalent niches. Ritual Warriors and Warmains make excellent replacements for the D&D fighter, IMHO, and AE's spellcasting system makes the Magister and Greenbond seem far and away more open and flexible than D&D's Wizards and Clerics. The only one I dislike is the Oathsworn, for both flavor and mechanical reasons. Generally, in my games we've either had to make modifications to the class to suit us, or replaced it wholesale with 3.5 Monk, or hybridized the two into a homebrew unarmed fighter. I also have issues with the Runethane, as it seems to have the steepest learning curve of any class in the system, but an experienced player can certainly get a lot of mileage out of Spell-like abilities that refresh every hour. My reccommendation is to look for a niche first. Either go for a party role that you're comfortable with and see what AE's options are, or better yet, pick a role that has been in some way disatisfying for you in other systems, and see how AE's classes and races might change that for the better. I never did like D&D's Wizard, but the Magister was a lot of fun, and Unfettered and Mageblade are a lot more fun and less aggravating than finding the right multiclass/PrC to pull off the same concept in D&D. Look at your options, and see what jumps out at you as fun. ..and if a Dracha Oathsworn seems to be the ticket, then go for it. Your mileage may vary. Robert "A World of New Options Awaits" Ranting [/QUOTE]
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