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The World of Inzeladun/Conan d20 Forum
General Discussion
Aug 30th Adventure III
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<blockquote data-quote="InzeladunMaster" data-source="post: 4445790" data-attributes="member: 9774"><p>This is the frustration. People miss. A lot. Not only do they miss a lot, but they always have damn good reasons to miss. I can't fault them for missing. </p><p></p><p>However - it is frustrating that I spend a lot of time coming up with something, the game gets cancelled/postponed for weeks, and by the time I get to run it, I've lost interest in it. Whatever it was I found compelling about it is gone, so I have to put in work on something new which I find compelling.</p><p></p><p>So - on one hand, I can't actually fault people for having priorities in line. On the other hand, I can't actually run a game without a certain number of people showing up consistently.</p><p></p><p>The conversation which seems to have pissed so many people off stemmed from a request to explain why I stopped running games. Perhaps I said it badly, but I will try to restate it here (at the risk of again pissing people off): </p><p></p><p><strong>I stopped running games because people stopped attending.</strong></p><p><strong></strong></p><p><strong>It doesn't matter that their reasons were valid.</strong></p><p></p><p>I am sorry if that attitude pisses anyone off or turns them off. I simply cannot run games when no one attends - and it gets frustrating when it happens for months on end.</p><p></p><p>I can accept everyone has different priorities - I have priorities too, but I try to schedule around them (yet I had valid reasons to cancel once in a while, too). I completed my MBA while keeping a gaming schedule. I wrote 16 published books (and a few unpublished ones) while maintaining a gaming schedule (and doing my MBA at the same time). I kept in touch with my family and kept my job while maintaining a gaming schedule. Heck, I got divorced and remarried while maintaining a gaming schedule! </p><p></p><p>I took on the responsibility of GMing and I treat it as a responsibility - as one of several competing priorities. Hanging out with my friends is always going to be a priority with me. I have (and will continue to do so) turned down my parents for visits on game day. (Of course, to be honest, I would rather hang out with you guys than go visit my family, so I am not being fair there as I am probably in the minority. Visiting my family is ... well, boring. I even used game day to get out of going to a wedding once!)</p><p></p><p>However, one's priorities are not the issue here. Believe it or not, they aren't. </p><p></p><p>I recognize that most (if not all) the excuses are valid and justified. However, the fact remains that if no one attends, I cannot run a game and will eventually stop even trying. It does not matter if the reasons for not attending are valid or not - consistent non-attendance causes game stoppage.</p><p></p><p>The same thing for leaving early - it doesn't matter if you have to leave because the wife has a hangnail and needs the trash taken out RIGHT NOW, or if the wife fell off a ladder and is being rushed to the hospital - the game is pretty much disrupted to the point of everyone just going home. The reason can be good or silly - it still ends the game. </p><p></p><p>The conversation that upset so many people wasn't really about the reasons people had, but for the reason why I wasn't running games anymore - and the reason is simple: <em>people stopped showing up</em>.</p><p></p><p>That is the issue. Priorities aren't the issue. Reasons being valid or invalid are not the issue. The issue is people are not attending and I need people to run a game, and I need at least a couple of consistent people to run a campaign.</p></blockquote><p></p>
[QUOTE="InzeladunMaster, post: 4445790, member: 9774"] This is the frustration. People miss. A lot. Not only do they miss a lot, but they always have damn good reasons to miss. I can't fault them for missing. However - it is frustrating that I spend a lot of time coming up with something, the game gets cancelled/postponed for weeks, and by the time I get to run it, I've lost interest in it. Whatever it was I found compelling about it is gone, so I have to put in work on something new which I find compelling. So - on one hand, I can't actually fault people for having priorities in line. On the other hand, I can't actually run a game without a certain number of people showing up consistently. The conversation which seems to have pissed so many people off stemmed from a request to explain why I stopped running games. Perhaps I said it badly, but I will try to restate it here (at the risk of again pissing people off): [B]I stopped running games because people stopped attending. It doesn't matter that their reasons were valid.[/B] I am sorry if that attitude pisses anyone off or turns them off. I simply cannot run games when no one attends - and it gets frustrating when it happens for months on end. I can accept everyone has different priorities - I have priorities too, but I try to schedule around them (yet I had valid reasons to cancel once in a while, too). I completed my MBA while keeping a gaming schedule. I wrote 16 published books (and a few unpublished ones) while maintaining a gaming schedule (and doing my MBA at the same time). I kept in touch with my family and kept my job while maintaining a gaming schedule. Heck, I got divorced and remarried while maintaining a gaming schedule! I took on the responsibility of GMing and I treat it as a responsibility - as one of several competing priorities. Hanging out with my friends is always going to be a priority with me. I have (and will continue to do so) turned down my parents for visits on game day. (Of course, to be honest, I would rather hang out with you guys than go visit my family, so I am not being fair there as I am probably in the minority. Visiting my family is ... well, boring. I even used game day to get out of going to a wedding once!) However, one's priorities are not the issue here. Believe it or not, they aren't. I recognize that most (if not all) the excuses are valid and justified. However, the fact remains that if no one attends, I cannot run a game and will eventually stop even trying. It does not matter if the reasons for not attending are valid or not - consistent non-attendance causes game stoppage. The same thing for leaving early - it doesn't matter if you have to leave because the wife has a hangnail and needs the trash taken out RIGHT NOW, or if the wife fell off a ladder and is being rushed to the hospital - the game is pretty much disrupted to the point of everyone just going home. The reason can be good or silly - it still ends the game. The conversation that upset so many people wasn't really about the reasons people had, but for the reason why I wasn't running games anymore - and the reason is simple: [I]people stopped showing up[/I]. That is the issue. Priorities aren't the issue. Reasons being valid or invalid are not the issue. The issue is people are not attending and I need people to run a game, and I need at least a couple of consistent people to run a campaign. [/QUOTE]
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