Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Augment Healing feat (Complete Divine)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Methos of Aundair" data-source="post: 1826493" data-attributes="member: 21764"><p>At the lower levels (such as 1st) this feat doesn’t seem bad at all. Such as CLW modified with this feat would grant 1d8+3. That’s not bad and in fact very useful. But what about a CCW at 7th level (minimum), it would be at 4d8+15. Though this doesn’t really sound bad at all (even to me) it does cause a cure spell of a lower level to be as effective as a cure spell one level higher.</p><p></p><p>Using a 7th level Cleric we have:</p><p></p><p>(With the Augment Healing feat)</p><p>CCW 4d8+15 for an average of 33 points</p><p>CSW 3d8+13 for an average of 26.5 points</p><p>CMW 2d8+11 for an average of 20 points</p><p>CLW 1d8+7 for an average of 11.5 points</p><p></p><p>(Without the Augment Healing feat)</p><p>CCW 4d8+7 for an average of 25 points</p><p>CSW 3d8+7 for an average of 20.5 points</p><p>CMW 2d8+7 for an average of 16 points</p><p>CLW 1d8+5 for an average of 9.5 points</p><p></p><p>With an augmented CMW it heals ½ point less than an un-augmented CsW. This would mean with the AH feat you could cast a 2nd level spell that would does nearly as much as that of a 3rd level spell. That does seem a bit much to me.</p><p></p><p>Maxed out caster level wise a CMW spell at 10th level would heal 2d8+14 points, or an average of 23 points. A un-augmented CSW does 3d8+10, or an average of 23.5 points which is .5 over that of an augmented spell one level lower. This still seems a bit much.</p><p></p><p>What about at 20th level?</p><p></p><p>(With the Augment Healing feat)</p><p>CCW 4d8+28 for an average of 46 points</p><p>CSW 3d8+21 for an average of 34.5 points</p><p>CMW 2d8+14 for an average of 23 points</p><p>CLW 1d8+7 for an average of 11.5 points</p><p></p><p>(Without the Augment Healing feat)</p><p>CCW 4d8+20 for an average of 38 points</p><p>CSW 3d8+15 for an average of 28.5 points</p><p>CMW 2d8+10 for an average of 19 points</p><p>CLW 1d8+5 for an average of 9.5 points</p><p></p><p>At 20th level the benefits begin to spread out and the AH feat basically just raises your average points healed rather than make the spell effectively one level higher. But that doesn’t happen until much higher levels than what the campaign is currently at.</p><p></p><p>So my question is does this make the feat a bit unbalancing? Does being able to cast a spell as if it were one level lower make it unbalanced? And does the fact that it is a healing spell make these benefits less enough that balance is unaffected?</p></blockquote><p></p>
[QUOTE="Methos of Aundair, post: 1826493, member: 21764"] At the lower levels (such as 1st) this feat doesn’t seem bad at all. Such as CLW modified with this feat would grant 1d8+3. That’s not bad and in fact very useful. But what about a CCW at 7th level (minimum), it would be at 4d8+15. Though this doesn’t really sound bad at all (even to me) it does cause a cure spell of a lower level to be as effective as a cure spell one level higher. Using a 7th level Cleric we have: (With the Augment Healing feat) CCW 4d8+15 for an average of 33 points CSW 3d8+13 for an average of 26.5 points CMW 2d8+11 for an average of 20 points CLW 1d8+7 for an average of 11.5 points (Without the Augment Healing feat) CCW 4d8+7 for an average of 25 points CSW 3d8+7 for an average of 20.5 points CMW 2d8+7 for an average of 16 points CLW 1d8+5 for an average of 9.5 points With an augmented CMW it heals ½ point less than an un-augmented CsW. This would mean with the AH feat you could cast a 2nd level spell that would does nearly as much as that of a 3rd level spell. That does seem a bit much to me. Maxed out caster level wise a CMW spell at 10th level would heal 2d8+14 points, or an average of 23 points. A un-augmented CSW does 3d8+10, or an average of 23.5 points which is .5 over that of an augmented spell one level lower. This still seems a bit much. What about at 20th level? (With the Augment Healing feat) CCW 4d8+28 for an average of 46 points CSW 3d8+21 for an average of 34.5 points CMW 2d8+14 for an average of 23 points CLW 1d8+7 for an average of 11.5 points (Without the Augment Healing feat) CCW 4d8+20 for an average of 38 points CSW 3d8+15 for an average of 28.5 points CMW 2d8+10 for an average of 19 points CLW 1d8+5 for an average of 9.5 points At 20th level the benefits begin to spread out and the AH feat basically just raises your average points healed rather than make the spell effectively one level higher. But that doesn’t happen until much higher levels than what the campaign is currently at. So my question is does this make the feat a bit unbalancing? Does being able to cast a spell as if it were one level lower make it unbalanced? And does the fact that it is a healing spell make these benefits less enough that balance is unaffected? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Augment Healing feat (Complete Divine)
Top