Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*TTRPGs General
August RPG Book Club: Classic Monsters Revisted
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Gailbraithe" data-source="post: 4410388" data-attributes="member: 39048"><p>I really enjoyed <strong>Classic Monsters Revisted</strong>, and I hope that paizo does many more books like this. Over on the paizo boards some of us have been agitating for a overhaul for the undead creation rules (we'd like it to be like the construct and magic item creation processes, with minimum caster levels and spell requirements, and not spell (Create Undead, etc.) based) for Pathfinder, and we'd like to see a <strong>Classic Undead Revisited </strong>that patched the crunch and gave us some of that lovely paizo flavor for the monsters.</p><p></p><p>But that's a different topic. This thread is about <strong>Classic Monster Revisted</strong>, so I'll actually talk about that. The book is full of great art that quickly establishes the nature of these creatures, and provides rich details into the culture and behavior of the most common foes in D&D that few other books can match. While there are a few low points, the book manages to successfully re-invent and re-invigorate many of these classic (and time-worn) creatures and breathes new life into them -- the sort of life that a dozen modified statblocks can't hope to achieve. </p><p></p><p>Specific high-points include:</p><p></p><ul> <li data-xf-list-type="ul">A dash of Brian Froud's humorous take on goblins (seen in the movie <em>Labyrinth</em>) brings much needed humor to the tired old tiny stalwart, without sacrificing any of the menace or terror the word "goblins" should evoke.</li> <li data-xf-list-type="ul">The <strong>bugbear</strong> has finally been distinguished from the rest of the humanoids as the lone stalker, the serial killer, a nice chilling take on the creature.</li> <li data-xf-list-type="ul">A new origin for the <strong>minotaur</strong> reconnects them to their mythic roots while justifying them as a race.</li> <li data-xf-list-type="ul">The <strong>gnoll</strong> is finally fleshed out and given a niche of their own, which conveniently gives DM's an excuse to have them pop most anywhere another humanoid tribe lives to give some variety.</li> </ul><p>Some of the low points:</p><p></p><ul> <li data-xf-list-type="ul"><strong>Trolls</strong> get the short-shaft, suffering from both a boring take, and worse, bad art that makes them look too much like <strong>shambling mounds</strong>.</li> <li data-xf-list-type="ul">The <strong>hobgoblins</strong> lack something, and remain as they always have, weak sisters amongst the humanoids.</li> </ul><p>Overall I give the book an 4/5, and think it deserves a place on every DM's bookshelf.</p></blockquote><p></p>
[QUOTE="Gailbraithe, post: 4410388, member: 39048"] I really enjoyed [B]Classic Monsters Revisted[/B], and I hope that paizo does many more books like this. Over on the paizo boards some of us have been agitating for a overhaul for the undead creation rules (we'd like it to be like the construct and magic item creation processes, with minimum caster levels and spell requirements, and not spell (Create Undead, etc.) based) for Pathfinder, and we'd like to see a [B]Classic Undead Revisited [/B]that patched the crunch and gave us some of that lovely paizo flavor for the monsters. But that's a different topic. This thread is about [B]Classic Monster Revisted[/B], so I'll actually talk about that. The book is full of great art that quickly establishes the nature of these creatures, and provides rich details into the culture and behavior of the most common foes in D&D that few other books can match. While there are a few low points, the book manages to successfully re-invent and re-invigorate many of these classic (and time-worn) creatures and breathes new life into them -- the sort of life that a dozen modified statblocks can't hope to achieve. Specific high-points include: [LIST] [*]A dash of Brian Froud's humorous take on goblins (seen in the movie [I]Labyrinth[/I]) brings much needed humor to the tired old tiny stalwart, without sacrificing any of the menace or terror the word "goblins" should evoke. [*]The [B]bugbear[/B] has finally been distinguished from the rest of the humanoids as the lone stalker, the serial killer, a nice chilling take on the creature. [*]A new origin for the [B]minotaur[/B] reconnects them to their mythic roots while justifying them as a race. [*]The [B]gnoll[/B] is finally fleshed out and given a niche of their own, which conveniently gives DM's an excuse to have them pop most anywhere another humanoid tribe lives to give some variety. [/LIST] Some of the low points: [LIST] [*][B]Trolls[/B] get the short-shaft, suffering from both a boring take, and worse, bad art that makes them look too much like [B]shambling mounds[/B]. [*]The [B]hobgoblins[/B] lack something, and remain as they always have, weak sisters amongst the humanoids. [/LIST] Overall I give the book an 4/5, and think it deserves a place on every DM's bookshelf. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
August RPG Book Club: Classic Monsters Revisted
Top