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Aurek Squad: Heroes of The Rebellion [RECRUITING; OOC]
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<blockquote data-quote="Jago" data-source="post: 6899700" data-attributes="member: 6855130"><p>Right, so, there are 3 ways I see doing this, and I like the concept a lot.</p><p></p><p>1. Edge of The Empire. The Career would be <strong>Hired Gun </strong> with the <em><strong>Mercenary Veteran</strong></em> Specialization. They gain combat abilities and a few uses for the Leadership skill to help boost your allies, sorta like small squad tactics. They become very devastating combatants, gaining extra health and even a small boost to grenades.</p><p></p><p></p><p>2. Edge of the Empire <strong>Bounty Hunter</strong> <em><strong>Gadgeteer </strong></em>. These guys are tough, even able to make their armor better by getting a few boosts to the Mechanics skill to upgrade their equipment. One part of their tree makes them a better melee fighter, while the other focuses on slight boosts to ranged combat but mostly sticks to being scary, tough, and not too bad with a hydrospanner.</p><p></p><p>3. Age of Rebellion <strong>Commander </strong> <em><strong>Tactician </strong></em>. Less combat skills, but focuses definitely on leading troops. You gain benefits to movement and navigating terrain, a few defensive abilities, talents focusing on boosting your allies and letting them act more, and keeping them protected while stressing yourself.</p><p></p><p></p><p>Secondary Specializations could be <em><strong>Sharpshooter </strong></em> from AoR <strong>Soldier</strong> which makes you a VERY devastating Ranged Combatant, <em><strong>Driver </strong></em> from AoR <strong>Pilot</strong> or EoTE <strong>Explorer </strong> which is all about planetary vehicles like Speeders and Walkers, or the <em><strong>Assassin </strong></em> from <strong>Bounty Hunter </strong> which adds some boosts to Stealth, critical hits, and a few defensive abilities as well as a means to push your weapon's range beyond the norm and start negating enemy defenses.</p></blockquote><p></p>
[QUOTE="Jago, post: 6899700, member: 6855130"] Right, so, there are 3 ways I see doing this, and I like the concept a lot. 1. Edge of The Empire. The Career would be [b]Hired Gun [/b] with the [i][b]Mercenary Veteran[/b][/i] Specialization. They gain combat abilities and a few uses for the Leadership skill to help boost your allies, sorta like small squad tactics. They become very devastating combatants, gaining extra health and even a small boost to grenades. 2. Edge of the Empire [B]Bounty Hunter[/b] [i][b]Gadgeteer [/b][/i]. These guys are tough, even able to make their armor better by getting a few boosts to the Mechanics skill to upgrade their equipment. One part of their tree makes them a better melee fighter, while the other focuses on slight boosts to ranged combat but mostly sticks to being scary, tough, and not too bad with a hydrospanner. 3. Age of Rebellion [b]Commander [/b] [i][b]Tactician [/b][/i][b][/b]. Less combat skills, but focuses definitely on leading troops. You gain benefits to movement and navigating terrain, a few defensive abilities, talents focusing on boosting your allies and letting them act more, and keeping them protected while stressing yourself. Secondary Specializations could be [i][b]Sharpshooter [/b][/i] from AoR [b]Soldier[/b] which makes you a VERY devastating Ranged Combatant, [i][b]Driver [/b][/i] from AoR [b]Pilot[/b] or EoTE [b]Explorer [/b] which is all about planetary vehicles like Speeders and Walkers, or the [i][b]Assassin [/b][/i] from [b]Bounty Hunter [/b] which adds some boosts to Stealth, critical hits, and a few defensive abilities as well as a means to push your weapon's range beyond the norm and start negating enemy defenses. [/QUOTE]
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