Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Auto-succeed/fail on ability checks
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Forester" data-source="post: 8740085" data-attributes="member: 7025077"><p>Playtesting….</p><p></p><p>We have never done critical success/fail with ability rolls. But, DMing today, I said we would.</p><p></p><p>PCs have been carrying around this locked metal chest since they were level 3 (they are now level 5 – and one at 6). It is DC25 to open. The only one with proficiency with thieves’ tools has it from their background – no expertise and 2x proficiency bonus – so it is impossible for them to open.</p><p></p><p>I expected them to take it to their local friendly locksmith, or to swap a spell out for a knock spell – or even just buy a knock spell scroll (such things are easy to buy in my game). But no … they just talked about the impossible-to-open chest and the wonders it might contain.</p><p></p><p>However… explaining today that a natural 20 could do it – oh, the excitement! I do have a house rule that you can try to do something like this for three times, and if you fail each time, on the third failed attempt then something will go wrong … in this case, the thieves’ tools will break. That is that particular set of thieves’ tools, only. But, as the thieving bit is in this particular PC’s background only (and sort of stepped away from), they don’t have easy access to buying more thieves’ tools….</p><p></p><p>However, after ransacking a werewolves’ lair, they now have three sets of thieves’ tools. And have decided to try each set twice over – six times in total – in that hope a nat 20 will be rolled. Nice loophole for sure – but I love their excitement and hope.</p><p></p><p>(Despite me saying a 1 will be automatic breakage of the thieves’ tools.)</p><p></p><p>We stopped before this was tried. Good thing: I need to review what is in that metal chest (so long ago, I can’t remember without reading my notes). Whatever it is would have been wonderful for level 3, but I’m not sure it is wonderful now. And after all the excitement, I would like it to be.</p><p></p><p>I was initially negative about crits and fails for ability rolls, and only introduced it for the sake of playtesting. I did not expect it to be so well-received….</p></blockquote><p></p>
[QUOTE="Forester, post: 8740085, member: 7025077"] Playtesting…. We have never done critical success/fail with ability rolls. But, DMing today, I said we would. PCs have been carrying around this locked metal chest since they were level 3 (they are now level 5 – and one at 6). It is DC25 to open. The only one with proficiency with thieves’ tools has it from their background – no expertise and 2x proficiency bonus – so it is impossible for them to open. I expected them to take it to their local friendly locksmith, or to swap a spell out for a knock spell – or even just buy a knock spell scroll (such things are easy to buy in my game). But no … they just talked about the impossible-to-open chest and the wonders it might contain. However… explaining today that a natural 20 could do it – oh, the excitement! I do have a house rule that you can try to do something like this for three times, and if you fail each time, on the third failed attempt then something will go wrong … in this case, the thieves’ tools will break. That is that particular set of thieves’ tools, only. But, as the thieving bit is in this particular PC’s background only (and sort of stepped away from), they don’t have easy access to buying more thieves’ tools…. However, after ransacking a werewolves’ lair, they now have three sets of thieves’ tools. And have decided to try each set twice over – six times in total – in that hope a nat 20 will be rolled. Nice loophole for sure – but I love their excitement and hope. (Despite me saying a 1 will be automatic breakage of the thieves’ tools.) We stopped before this was tried. Good thing: I need to review what is in that metal chest (so long ago, I can’t remember without reading my notes). Whatever it is would have been wonderful for level 3, but I’m not sure it is wonderful now. And after all the excitement, I would like it to be. I was initially negative about crits and fails for ability rolls, and only introduced it for the sake of playtesting. I did not expect it to be so well-received…. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Auto-succeed/fail on ability checks
Top