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<blockquote data-quote="Ibrandul" data-source="post: 8741222" data-attributes="member: 6871736"><p>Is there something in RAW—anything, anywhere—that actually states this? Or is this just your interpretation of the passages I quoted? Sincere question; maybe I missed something.</p><p></p><p>If not, I’d like to know on what basis you think that “we think it’s impossible for that PC” is always going to line up with the mods…unless you’re looking at the mods.</p><p></p><p>I get that only the DM calls for rolls. I get that there’s no one true way to DM. What I don’t get is anything in the 2014 RAW that states or implies “there should be no check unless the check has a chance of succeeding.” The only relevant passages I can find are the passages I quoted, and one other from the DMG under “Difficulty Class” that I didn’t bother reproducing before because it seems clear to me it doesn’t mean that—but for the sake of completeness, here it is:</p><p></p><p>“If you find yourself thinking, ‘This task is especially hard,’ you can use a higher DC, but do so with caution and consider the level of the characters. A DC 25 task is very hard for low-level characters to accomplish, but it becomes more reasonable after 10th level or so. A DC 30 check is nearly impossible for most low-level characters. A 20th-level character with proficiency and a relevant ability score of 20 still needs a 19 or 20 on the die roll to succeed at a task of this difficulty.”</p><p></p><p>Is there anything else in RAW to support your interpretation? I really do want to know—I care a lot about the baseline expectations set for how to play the game (otherwise I wouldn’t spend so much time discussing a rules change I have no intention of adopting!)</p></blockquote><p></p>
[QUOTE="Ibrandul, post: 8741222, member: 6871736"] Is there something in RAW—anything, anywhere—that actually states this? Or is this just your interpretation of the passages I quoted? Sincere question; maybe I missed something. If not, I’d like to know on what basis you think that “we think it’s impossible for that PC” is always going to line up with the mods…unless you’re looking at the mods. I get that only the DM calls for rolls. I get that there’s no one true way to DM. What I don’t get is anything in the 2014 RAW that states or implies “there should be no check unless the check has a chance of succeeding.” The only relevant passages I can find are the passages I quoted, and one other from the DMG under “Difficulty Class” that I didn’t bother reproducing before because it seems clear to me it doesn’t mean that—but for the sake of completeness, here it is: “If you find yourself thinking, ‘This task is especially hard,’ you can use a higher DC, but do so with caution and consider the level of the characters. A DC 25 task is very hard for low-level characters to accomplish, but it becomes more reasonable after 10th level or so. A DC 30 check is nearly impossible for most low-level characters. A 20th-level character with proficiency and a relevant ability score of 20 still needs a 19 or 20 on the die roll to succeed at a task of this difficulty.” Is there anything else in RAW to support your interpretation? I really do want to know—I care a lot about the baseline expectations set for how to play the game (otherwise I wouldn’t spend so much time discussing a rules change I have no intention of adopting!) [/QUOTE]
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