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<blockquote data-quote="FitzTheRuke" data-source="post: 8742627" data-attributes="member: 59816"><p>I now finally understand why some people see this as a "change". It's because their not thinking about whether a task is possible in a general sense, but whether it is possible for a given character to make the dc given their particular bonus. I don't think the game designers were worried about that particular gradient. I can see how sometimes it may have occurred in O5e that a DM would call for a check that was impossible for a given character to make even if they rolled a 20, and in 1D&D (assuming the rule is kept) they will now make it. </p><p></p><p>Is this scenario common enough to be bothered by? That I am not sure. I mean, feel free to be bothered by it if you like, I'm not gonna tell you how to feel.</p><p></p><p>As far as niche protection goes, I think the PC with the highest bonus in a task is most often going to be asked to make the attempt (in a cooperative group), so they will still be the one to catch the glory most of the time (and of course, they'll hit the lower DCs much more often too!)</p><p></p><p>Personally, I was fine with the old rule (where 20's meant nothing but a high-roll for ability checks) but I can recall times that it's happened that players were disappointed by it. I guess the new way will fix that, even if it annoys some DMs.</p></blockquote><p></p>
[QUOTE="FitzTheRuke, post: 8742627, member: 59816"] I now finally understand why some people see this as a "change". It's because their not thinking about whether a task is possible in a general sense, but whether it is possible for a given character to make the dc given their particular bonus. I don't think the game designers were worried about that particular gradient. I can see how sometimes it may have occurred in O5e that a DM would call for a check that was impossible for a given character to make even if they rolled a 20, and in 1D&D (assuming the rule is kept) they will now make it. Is this scenario common enough to be bothered by? That I am not sure. I mean, feel free to be bothered by it if you like, I'm not gonna tell you how to feel. As far as niche protection goes, I think the PC with the highest bonus in a task is most often going to be asked to make the attempt (in a cooperative group), so they will still be the one to catch the glory most of the time (and of course, they'll hit the lower DCs much more often too!) Personally, I was fine with the old rule (where 20's meant nothing but a high-roll for ability checks) but I can recall times that it's happened that players were disappointed by it. I guess the new way will fix that, even if it annoys some DMs. [/QUOTE]
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