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<blockquote data-quote="Sorcerers Apprentice" data-source="post: 8743178" data-attributes="member: 6854936"><p>That's only true if you were using high DCs to limit which characters can attempt an action, but the 5e rules do not require that. The DM is free to consider every characters attempt to do the same thing independently, deciding if it can succeed or fail, and if the outcome is in doubt set whatever DC he wants.</p><p></p><p>And while we don't have the full 1D&D rules, I don't think this is going to change. Sometimes an action that's possible for one character is impossible for another. For example, no matter how strong he is, a dwarf will never be able to lift a heavy portcullis 2 meters off the ground, since his arms do not reach that high. So the DM doesn't call for a roll. In 5e the lanky elven wizard with a STR(athletics) modifier of -1 can never succeed at the DC20 check to lift the gate, so again there's no need for a roll. But in 1D&D the wizard can possibly lift the gate on a natural 20, so the DM tells him to roll the dice! Boom!</p></blockquote><p></p>
[QUOTE="Sorcerers Apprentice, post: 8743178, member: 6854936"] That's only true if you were using high DCs to limit which characters can attempt an action, but the 5e rules do not require that. The DM is free to consider every characters attempt to do the same thing independently, deciding if it can succeed or fail, and if the outcome is in doubt set whatever DC he wants. And while we don't have the full 1D&D rules, I don't think this is going to change. Sometimes an action that's possible for one character is impossible for another. For example, no matter how strong he is, a dwarf will never be able to lift a heavy portcullis 2 meters off the ground, since his arms do not reach that high. So the DM doesn't call for a roll. In 5e the lanky elven wizard with a STR(athletics) modifier of -1 can never succeed at the DC20 check to lift the gate, so again there's no need for a roll. But in 1D&D the wizard can possibly lift the gate on a natural 20, so the DM tells him to roll the dice! Boom! [/QUOTE]
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