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<blockquote data-quote="Reynard" data-source="post: 8744258" data-attributes="member: 467"><p>Sure, but the way I run it at least I try and describe the situation (and have a DC on paper or in mind) and the problem and ask the group what they are going to do. Sometimes a player jumps the gun and takes an action and fails (maybe they could have hit the DC and didn't, or maybe they didn't have a chance in hell, but they wanted to roll anyway not knowing the DC). I don't let someone else just make the same roll. That's probably not RAW and maybe not even RAI, but as we have discussed skill dog piling is bad. It happened just minutes ago in my Rappan Athuk game, actually. One player decided to brute force open a thing, failed terribly, and the rest of the part was forced to come up with a different solution even though the stronger character was not the one who made the check. Hilariously, it took 3 tries of 3 different approaches before they managed it (with a secret wandering monster roll for each one since they were making noise, but alas not monsters heard).</p></blockquote><p></p>
[QUOTE="Reynard, post: 8744258, member: 467"] Sure, but the way I run it at least I try and describe the situation (and have a DC on paper or in mind) and the problem and ask the group what they are going to do. Sometimes a player jumps the gun and takes an action and fails (maybe they could have hit the DC and didn't, or maybe they didn't have a chance in hell, but they wanted to roll anyway not knowing the DC). I don't let someone else just make the same roll. That's probably not RAW and maybe not even RAI, but as we have discussed skill dog piling is bad. It happened just minutes ago in my Rappan Athuk game, actually. One player decided to brute force open a thing, failed terribly, and the rest of the part was forced to come up with a different solution even though the stronger character was not the one who made the check. Hilariously, it took 3 tries of 3 different approaches before they managed it (with a secret wandering monster roll for each one since they were making noise, but alas not monsters heard). [/QUOTE]
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