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<blockquote data-quote="Maxperson" data-source="post: 8749299" data-attributes="member: 23751"><p>Interestingly enough. Last night the party who auto failed a knowledge check because they are in the Forgotten Realms and the subject of the check was from Oerth and had not had prior contact with the Realms, contacted a sage friend(not Elminster, but another knowledgeable sage). After describing the one eyed, one handed lich to him, I told them that he almost surely didn't know, either, being a Realms only individual, but said that if one of them rolled a 20 for the NPC, he would know. </p><p></p><p>As I mentioned earlier in the thread, I do this sometimes but not often. They decided which among them would roll and gathered around to see the die come to a stop, which is I love to see. Even I stood up to watch the roll. He rolled a 20 and everyone at the table cheered and laughed. Then one of them said, "This is what makes stories to retell." </p><p></p><p>I wouldn't want to see that lost by making every roll success on a 20 and have those situations become commonplace. Success on a 20 has a real place in the game, but I think that the UA rule maybe overdoes it.</p></blockquote><p></p>
[QUOTE="Maxperson, post: 8749299, member: 23751"] Interestingly enough. Last night the party who auto failed a knowledge check because they are in the Forgotten Realms and the subject of the check was from Oerth and had not had prior contact with the Realms, contacted a sage friend(not Elminster, but another knowledgeable sage). After describing the one eyed, one handed lich to him, I told them that he almost surely didn't know, either, being a Realms only individual, but said that if one of them rolled a 20 for the NPC, he would know. As I mentioned earlier in the thread, I do this sometimes but not often. They decided which among them would roll and gathered around to see the die come to a stop, which is I love to see. Even I stood up to watch the roll. He rolled a 20 and everyone at the table cheered and laughed. Then one of them said, "This is what makes stories to retell." I wouldn't want to see that lost by making every roll success on a 20 and have those situations become commonplace. Success on a 20 has a real place in the game, but I think that the UA rule maybe overdoes it. [/QUOTE]
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