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<blockquote data-quote="FireLance" data-source="post: 3347034" data-attributes="member: 3424"><p>One idea I've been toying with for a while is having fighter feats scaling with the number of fighter feats you possess. This has been done for the draconic feats in Complete Arcane, Races of the Dragon and Dragon Magic, for example, where the benefit you get from a feat depends on the number of related feats you have.</p><p></p><p>For example, what if Weapon Focus granted a +1 bonus to hit plus an additional +1 for every six fighter feats? A fighter who devoted all of his feat slots to fighter feats could get a +4 bonus with his attack rolls once he has 18 fighter feats (18th level for a human, 20th level for a non-human). There would also no longer be a need for Greater Weapon Focus.</p><p></p><p>Similarly, what if Weapon Specialization granted a +2 bonus to damage, +1 for every three fighter feats?</p><p></p><p>Improved Initiative could grant a +4 bonus, +1 for every four fighter feats. Improved Bull Rush, Improved Sunder, Improved Disarm, Improved Trip and Improved Grapple could provide a similar bonus to their checks.</p><p></p><p>Toughness could grant a 3 extra hit points, +1 for every fighter feat.</p><p></p><p>Dodge could grant a +1 bonus to AC, +1 for every six fighter feats. </p><p></p><p>Mobility could increase AC against AOOs by +4, +1 for every four fighter feats. </p><p></p><p>Spring Attack could incorporate its advanced versions from PHB2 by granting an additional target to ignore AOOs from and an additional iterative attack for every nine fighter feats.</p></blockquote><p></p>
[QUOTE="FireLance, post: 3347034, member: 3424"] One idea I've been toying with for a while is having fighter feats scaling with the number of fighter feats you possess. This has been done for the draconic feats in Complete Arcane, Races of the Dragon and Dragon Magic, for example, where the benefit you get from a feat depends on the number of related feats you have. For example, what if Weapon Focus granted a +1 bonus to hit plus an additional +1 for every six fighter feats? A fighter who devoted all of his feat slots to fighter feats could get a +4 bonus with his attack rolls once he has 18 fighter feats (18th level for a human, 20th level for a non-human). There would also no longer be a need for Greater Weapon Focus. Similarly, what if Weapon Specialization granted a +2 bonus to damage, +1 for every three fighter feats? Improved Initiative could grant a +4 bonus, +1 for every four fighter feats. Improved Bull Rush, Improved Sunder, Improved Disarm, Improved Trip and Improved Grapple could provide a similar bonus to their checks. Toughness could grant a 3 extra hit points, +1 for every fighter feat. Dodge could grant a +1 bonus to AC, +1 for every six fighter feats. Mobility could increase AC against AOOs by +4, +1 for every four fighter feats. Spring Attack could incorporate its advanced versions from PHB2 by granting an additional target to ignore AOOs from and an additional iterative attack for every nine fighter feats. [/QUOTE]
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