Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
AV2 Item power levels
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="borg286" data-source="post: 4897291" data-attributes="member: 68679"><p>One item that seems unballancing is</p><p>Barrage Bracers (level 10 arm slot)</p><p>Property: when you hit with a melee attack you get a +1 bonus until end of your next turn against the same target.</p><p></p><p>The thing that's unbalancing here is the exponentially growing attack bonus with the number of attacks. Let's say you get 4 attacks / round. Let's assume you start off with a 50% chance to hit. It's quite possible that you get a nice streak of luck and all 4 hit, this means that your next turn you get a +4 to hit, and because your first one is now more likely to hit, your next one will get that more accurate and so on. pretty soon you have a +7 on each your last attacks of your turn. When attack bonuses are supposed to be as rare as they initially meant them, this one item skews things in the wrong direction.</p><p></p><p>Another arm slot is the universal iron armbands of power. But as we all know there's a break point between extra damage and extra to hit(like power attack analysis). if you have low damage the armbands are better, but only to a point, and the barrage bracers put that breakpoint cleanly at level 10 when you get them. Assume a striker is getting 20 DPR at level 10. thus a +1 to hit is equivalent to .05*20=+1 damage(+2 damage @ 50% hit rate). With only 1 attack the armbands are better than the bracers, but with 2 attacks the bracers give an effective +3 on each attack(+3(3*.05*20) effective DPR), and the armbands give +2 DPR(+4 damage @ 50% to hit). As most strikers rely on multi-attacks this puts the bracers ahead of iron armbands of power, which are already high on many DM's nerf list.</p></blockquote><p></p>
[QUOTE="borg286, post: 4897291, member: 68679"] One item that seems unballancing is Barrage Bracers (level 10 arm slot) Property: when you hit with a melee attack you get a +1 bonus until end of your next turn against the same target. The thing that's unbalancing here is the exponentially growing attack bonus with the number of attacks. Let's say you get 4 attacks / round. Let's assume you start off with a 50% chance to hit. It's quite possible that you get a nice streak of luck and all 4 hit, this means that your next turn you get a +4 to hit, and because your first one is now more likely to hit, your next one will get that more accurate and so on. pretty soon you have a +7 on each your last attacks of your turn. When attack bonuses are supposed to be as rare as they initially meant them, this one item skews things in the wrong direction. Another arm slot is the universal iron armbands of power. But as we all know there's a break point between extra damage and extra to hit(like power attack analysis). if you have low damage the armbands are better, but only to a point, and the barrage bracers put that breakpoint cleanly at level 10 when you get them. Assume a striker is getting 20 DPR at level 10. thus a +1 to hit is equivalent to .05*20=+1 damage(+2 damage @ 50% hit rate). With only 1 attack the armbands are better than the bracers, but with 2 attacks the bracers give an effective +3 on each attack(+3(3*.05*20) effective DPR), and the armbands give +2 DPR(+4 damage @ 50% to hit). As most strikers rely on multi-attacks this puts the bracers ahead of iron armbands of power, which are already high on many DM's nerf list. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
AV2 Item power levels
Top