Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Avatar Legends: The Roleplaying Game Kickstarter is live!
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Staffan" data-source="post: 8364535" data-attributes="member: 907"><p>With Star Wars, it's probably that the low-hanging fruit has already been picked. They did not just one but three RPGs, each with six splat books covering the classes for that particular incarnation and then did a few adventures and other sourcebooks. They even followed that up with era books for using the different RPGs together but in eras other than the one the main books focus on (between A New Hope and The Empire Strikes Back), as well as books collecting bits and bobs from all the other books (spaceships, gear, and such). Sure, they could do more, but that would mean investing more money for a lower rate of return.</p><p></p><p>IME, it's fairly rare for licensed RPGs to be actively supported for a long time, and moreso in the modern day. The One Ring is very much an exception – and even there, Cubicle 7 stepped away from it and/or lost the license. But we're not likely to see anything close to the product lines for 80s Marvel Super Heroes, Middle-Earth Role-Playing, or Star Wars.</p><p></p><p>The main difference between a licensed game and one you're doing yourself is that you're paying a fee for the licensed game. This would generally be in the form of $X per year (or for N years) plus $Y (or Y% royalties) per product. For a game you own, it can make economic sense to support it with supplements for a long time, both because the supplements are (hopefully) self-sustaining and because they drive core book sales – and core book sales are, after all, like free money. But when you're also paying a license fee, core book sales aren't free money anymore, because the license costs money to keep going and eventually you'll hit the point where you say "Nah, my money's better spent on other things" and cancel the license. That doesn't mean it was a <strong>bad</strong> license, just that licensed games generally aren't sustainable.</p></blockquote><p></p>
[QUOTE="Staffan, post: 8364535, member: 907"] With Star Wars, it's probably that the low-hanging fruit has already been picked. They did not just one but three RPGs, each with six splat books covering the classes for that particular incarnation and then did a few adventures and other sourcebooks. They even followed that up with era books for using the different RPGs together but in eras other than the one the main books focus on (between A New Hope and The Empire Strikes Back), as well as books collecting bits and bobs from all the other books (spaceships, gear, and such). Sure, they could do more, but that would mean investing more money for a lower rate of return. IME, it's fairly rare for licensed RPGs to be actively supported for a long time, and moreso in the modern day. The One Ring is very much an exception – and even there, Cubicle 7 stepped away from it and/or lost the license. But we're not likely to see anything close to the product lines for 80s Marvel Super Heroes, Middle-Earth Role-Playing, or Star Wars. The main difference between a licensed game and one you're doing yourself is that you're paying a fee for the licensed game. This would generally be in the form of $X per year (or for N years) plus $Y (or Y% royalties) per product. For a game you own, it can make economic sense to support it with supplements for a long time, both because the supplements are (hopefully) self-sustaining and because they drive core book sales – and core book sales are, after all, like free money. But when you're also paying a license fee, core book sales aren't free money anymore, because the license costs money to keep going and eventually you'll hit the point where you say "Nah, my money's better spent on other things" and cancel the license. That doesn't mean it was a [B]bad[/B] license, just that licensed games generally aren't sustainable. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Avatar Legends: The Roleplaying Game Kickstarter is live!
Top