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Avatar of Bane 2.0. BG 3.5 Themed Game
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<blockquote data-quote="Zardnaar" data-source="post: 9726656" data-attributes="member: 6716779"><p>Well next session the PCs are fighting Baneites and an avatar of Bane. I've previously posted a version before. At level 9 they defeated an Avatar of Myrkul which was a reskinned and tweaked death Knight. AtM its tougher than a Nalfeshnee at CR 13 and I have assigned it a +5 proficiency bonus perhaps as a placeholder. </p><p></p><p>How I Built It</p><p> I took the CR 12 Archpriest, tweaked the spell list and added legendary actions, buffed saves, spell resistance. I want a weaker version than say Myrkul as Bane will have allies vs Solo boss fight. I took some feed back from last version and drastically lowered Banes damage out put. Now he makes 1 attack and casts a spell, rest of it is reactions and legendary. Black fist is a reskinned Archpriest attack (CR 12) and the Closed Fist of Bane is based off a Gortash ability in BG 3. CR 13-17 is roughly the target CR. </p><p></p><p style="text-align: center"> <strong>Avatar of Bane</strong></p> <p style="text-align: justify"><em>Medium Outsider </em></p> <p style="text-align: justify"></p> <p style="text-align: justify"></p> <p style="text-align: justify"><strong>ArmorClass </strong>18</p> <p style="text-align: justify"></p> <p style="text-align: justify"></p> <p style="text-align: justify"><strong>Hit Points </strong>325(42d8+96)</p> <p style="text-align: justify"></p> <p style="text-align: justify"></p> <p style="text-align: justify"><strong>Speed</strong>30ft.</p> <p style="text-align: justify"></p> <p style="text-align: justify"></p> <p style="text-align: justify"> <strong>Str</strong>16 (+3) Save +8, <strong>Dex12</strong> (+1), <strong>Con</strong>18 (+4),Save +9<strong>Int</strong>14 (+2) Save +7, <strong>Wis</strong>22 (+6),Save +10 <strong>Cha</strong>14 (+2)</p> <p style="text-align: justify"></p> <p style="text-align: justify"></p> <p style="text-align: justify"><strong>Skills</strong>Athletics+10,Perception +5</p> <p style="text-align: justify"></p> <p style="text-align: justify"></p> <p style="text-align: justify"><strong>Damage Resistance </strong>fire, poison, psychic,</p> <p style="text-align: justify"></p> <p style="text-align: justify"></p> <p style="text-align: justify"><strong>Condition Immunities </strong>frightened <strong>,</strong>paralyzed, stunned, </p> <p style="text-align: justify"></p> <p style="text-align: justify"></p> <p style="text-align: justify"><strong>Senses </strong>darkvision 120’, passive perception 19</p> <p style="text-align: justify"></p> <p style="text-align: justify"></p> <p style="text-align: justify"><strong>Languages </strong>Common, Abyssal, Infernal</p> <p style="text-align: justify"></p> <p style="text-align: justify"></p> <p style="text-align: justify"><strong>Magic Resistance Bane</strong> has advantage on saving throws vs magic</p> <p style="text-align: justify"></p> <p style="text-align: justify"></p> <p style="text-align: justify"></p> <p style="text-align: justify"><strong>Actions</strong></p> <p style="text-align: justify"></p> <p style="text-align: justify"></p> <p style="text-align: justify">Bane casts 1 spell and makes 1 black gauntlet attack per roound.</p> <p style="text-align: justify"></p> <p style="text-align: justify"><strong>Legendary Resistance (4/day or 5/day in lair). </strong>IfBanes avatar fails a saving throw, it can choose to succeed instead</p> <p style="text-align: justify"></p> <p style="text-align: justify"></p> <p style="text-align: justify"><strong>Actions</strong>.</p> <p style="text-align: justify"></p> <p style="text-align: justify"></p> <p style="text-align: justify"></p> <p style="text-align: justify"><strong>Black Gauntlet</strong> Melee or Ranged Attack roll +11,reach 5 ft, or range 60'. Hit 27 (4d10+5) necrotic damage</p><p></p><p><strong>Bonus Actions</strong></p><p></p><p style="text-align: justify"><strong>Unholy Word</strong> (recharge 5-6) Wisdom Save DC 19, each enemy in a 20- foot emanation originating from Bane. Failure 28 (8d6) necrotic damage and the target has the stunned condition until the end of the Bane's next turn. Success half damage only.</p> <p style="text-align: justify"></p> <p style="text-align: justify"></p> <p style="text-align: justify"><strong>Spellcasting</strong>. Bane casts one of the following spells requiring no material components and using wisdom as the spell casting ability (spell saveDC 19)</p> <p style="text-align: justify"></p> <p style="text-align: justify"></p> <p style="text-align: justify">At will. Light, Thaumaturgy, bane, command (level 1)</p> <p style="text-align: justify"></p> <p style="text-align: justify">1/Day eachFlame strike (level 7 version), dominate persion, hold person (level5 version)</p> <p style="text-align: justify"></p> <p style="text-align: justify"></p> <p style="text-align: justify">2/day command (level 3),</p> <p style="text-align: justify"></p> <p style="text-align: justify"><strong>Reactions</strong></p> <p style="text-align: justify"><strong></strong></p> <p style="text-align: justify"><strong>The Closed Fist of Bane </strong>In response to damage taken the avatar can manifest a black fist abovea triggering attacks he +11 to hit 12d10 force damage, range 60'. </p> <p style="text-align: justify"></p> <p style="text-align: justify"></p> <p style="text-align: justify"></p> <p style="text-align: justify"></p> <p style="text-align: justify"></p> <p style="text-align: justify"><strong>LegendaryActions Uses 3 (4 in lair)</strong></p> <p style="text-align: justify"></p> <p style="text-align: justify"></p> <p style="text-align: justify"></p> <p style="text-align: justify"></p> <p style="text-align: justify"></p> <p style="text-align: justify">Theavatar makes 1 black gauntlet attack</p> <p style="text-align: justify"></p> <p style="text-align: justify"></p> <p style="text-align: justify"></p> <p style="text-align: justify"></p> <p style="text-align: justify"></p> <p style="text-align: justify"><strong>InflictTyranny</strong> The avatar uses spellcasting to castbane, dominate person or command. The avatar cant take this actionagain until the next turn.</p> <p style="text-align: justify"></p> <p style="text-align: justify"></p> <p style="text-align: justify"></p> <p style="text-align: justify"></p> <p style="text-align: justify"></p> <p style="text-align: justify"></p></blockquote><p></p>
[QUOTE="Zardnaar, post: 9726656, member: 6716779"] Well next session the PCs are fighting Baneites and an avatar of Bane. I've previously posted a version before. At level 9 they defeated an Avatar of Myrkul which was a reskinned and tweaked death Knight. AtM its tougher than a Nalfeshnee at CR 13 and I have assigned it a +5 proficiency bonus perhaps as a placeholder. How I Built It I took the CR 12 Archpriest, tweaked the spell list and added legendary actions, buffed saves, spell resistance. I want a weaker version than say Myrkul as Bane will have allies vs Solo boss fight. I took some feed back from last version and drastically lowered Banes damage out put. Now he makes 1 attack and casts a spell, rest of it is reactions and legendary. Black fist is a reskinned Archpriest attack (CR 12) and the Closed Fist of Bane is based off a Gortash ability in BG 3. CR 13-17 is roughly the target CR. [CENTER] [B]Avatar of Bane[/B][/CENTER] [JUSTIFY][I]Medium Outsider [/I] [B]ArmorClass [/B]18 [B]Hit Points [/B]325(42d8+96) [B]Speed[/B]30ft. [B]Str[/B]16 (+3) Save +8, [B]Dex12[/B] (+1), [B]Con[/B]18 (+4),Save +9[B]Int[/B]14 (+2) Save +7, [B]Wis[/B]22 (+6),Save +10 [B]Cha[/B]14 (+2) [B]Skills[/B]Athletics+10,Perception +5 [B]Damage Resistance [/B]fire, poison, psychic, [B]Condition Immunities [/B]frightened [B],[/B]paralyzed, stunned, [B]Senses [/B]darkvision 120’, passive perception 19 [B]Languages [/B]Common, Abyssal, Infernal [B]Magic Resistance Bane[/B] has advantage on saving throws vs magic [B]Actions[/B] Bane casts 1 spell and makes 1 black gauntlet attack per roound. [B]Legendary Resistance (4/day or 5/day in lair). [/B]IfBanes avatar fails a saving throw, it can choose to succeed instead [B]Actions[/B]. [B]Black Gauntlet[/B] Melee or Ranged Attack roll +11,reach 5 ft, or range 60'. Hit 27 (4d10+5) necrotic damage[/JUSTIFY] [B]Bonus Actions[/B] [JUSTIFY][B]Unholy Word[/B] (recharge 5-6) Wisdom Save DC 19, each enemy in a 20- foot emanation originating from Bane. Failure 28 (8d6) necrotic damage and the target has the stunned condition until the end of the Bane's next turn. Success half damage only. [B]Spellcasting[/B]. Bane casts one of the following spells requiring no material components and using wisdom as the spell casting ability (spell saveDC 19) At will. Light, Thaumaturgy, bane, command (level 1) 1/Day eachFlame strike (level 7 version), dominate persion, hold person (level5 version) 2/day command (level 3), [B]Reactions The Closed Fist of Bane [/B]In response to damage taken the avatar can manifest a black fist abovea triggering attacks he +11 to hit 12d10 force damage, range 60'. [B]LegendaryActions Uses 3 (4 in lair)[/B] Theavatar makes 1 black gauntlet attack [B]InflictTyranny[/B] The avatar uses spellcasting to castbane, dominate person or command. The avatar cant take this actionagain until the next turn. [/JUSTIFY] [/QUOTE]
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