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Avatar: The Last Airbender - Bending styles as classes?
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<blockquote data-quote="shinobi_guyver" data-source="post: 4409640" data-attributes="member: 37296"><p><span style="color: Lime">While I do feel that classes would be easier, with Paragon Paths for the more advanced techniques, the templates I did above was a "quick-fix." I have not seen the <em>entire</em> series for Avatar, just a few episodes here and there and the Sozin's Comet finale. What I am basing all my work off of is what I remember from what I've seen, what I can find on the internet (wikipedia, fansites, etc.), and my personal feelings about what could/would work best and remain balanced when used with the other character options provided in current manuals.</span></p><p><span style="color: Lime"></span></p><p><span style="color: Lime">As in the example from my first post, I'm working on a modification of the Warlock class to create a bender class. Key Abilites, Trained Skill lists, Defense Bonuses, Hit Points, etc. will vary depending on the element you choose.</span></p><p><span style="color: Lime"></span></p><p><span style="color: Lime">Creating Powers from scratch will probably give me some trouble, but I can easily do custom feats for each element.</span></p><p><span style="color: Lime"></span></p><p><span style="color: Lime">When I have a better base, I'll post what I've done to that point.</span></p><p><span style="color: Lime"></span></p></blockquote><p></p>
[QUOTE="shinobi_guyver, post: 4409640, member: 37296"] [COLOR=Lime]While I do feel that classes would be easier, with Paragon Paths for the more advanced techniques, the templates I did above was a "quick-fix." I have not seen the [I]entire[/I] series for Avatar, just a few episodes here and there and the Sozin's Comet finale. What I am basing all my work off of is what I remember from what I've seen, what I can find on the internet (wikipedia, fansites, etc.), and my personal feelings about what could/would work best and remain balanced when used with the other character options provided in current manuals. As in the example from my first post, I'm working on a modification of the Warlock class to create a bender class. Key Abilites, Trained Skill lists, Defense Bonuses, Hit Points, etc. will vary depending on the element you choose. Creating Powers from scratch will probably give me some trouble, but I can easily do custom feats for each element. When I have a better base, I'll post what I've done to that point. [/COLOR] [/QUOTE]
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Avatar: The Last Airbender - Bending styles as classes?
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