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General Tabletop Discussion
*Pathfinder & Starfinder
Avatars: epic(ish) play at lower levels
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<blockquote data-quote="Meatboy" data-source="post: 3439410" data-attributes="member: 40857"><p>Yes the avatar domains are going to closely follow the basic domains given in the PHB, at least as far as the general theme of the domain goes. I don't think I will use all of the domains but I want the basic stuff like war, magic, protection, destruction etc. Each domain would grant a small list of ways to use essence, probably 2 or 3, and would be used as a prerequisite for domain specific feats. </p><p></p><p>Here's an example.</p><p></p><p><strong>Destruction</strong></p><p> Imbued with the divine essence of destruction your character is able to call upon their birthright and cause devastation unknown to lessers mortals.</p><p></p><p> Fall of Ages</p><p> By calling on the power of destruction you may spend free essence, as a free action, to increase the power of your melee attacks. For every free essence spent you gain an extra 1d6 damage. You must declare your use of this ability before the attack roll is made. If the attack misses then the essence is wasted.</p><p></p><p>Gate Crasher</p><p> You can, as a free action, spend your free essence to deal heavy damage against objects. For your first essence point spent you deal max damage on any unattended object that you strike. Every additional essence increases the multiplier, so two essence points deals double damage, three points x3 damage etc. Attended objects get a save vs this effect, they use the highest save of their attendee.</p></blockquote><p></p>
[QUOTE="Meatboy, post: 3439410, member: 40857"] Yes the avatar domains are going to closely follow the basic domains given in the PHB, at least as far as the general theme of the domain goes. I don't think I will use all of the domains but I want the basic stuff like war, magic, protection, destruction etc. Each domain would grant a small list of ways to use essence, probably 2 or 3, and would be used as a prerequisite for domain specific feats. Here's an example. [B]Destruction[/B] Imbued with the divine essence of destruction your character is able to call upon their birthright and cause devastation unknown to lessers mortals. Fall of Ages By calling on the power of destruction you may spend free essence, as a free action, to increase the power of your melee attacks. For every free essence spent you gain an extra 1d6 damage. You must declare your use of this ability before the attack roll is made. If the attack misses then the essence is wasted. Gate Crasher You can, as a free action, spend your free essence to deal heavy damage against objects. For your first essence point spent you deal max damage on any unattended object that you strike. Every additional essence increases the multiplier, so two essence points deals double damage, three points x3 damage etc. Attended objects get a save vs this effect, they use the highest save of their attendee. [/QUOTE]
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Avatars: epic(ish) play at lower levels
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