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*Pathfinder & Starfinder
Avenger Experience?
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<blockquote data-quote="Dan'L" data-source="post: 4757825" data-attributes="member: 68954"><p>Finally got to playtest my new level 4 Avenger character. I went with essentially an Isolating Avenger build with 18 Wis & 18 Int at 4th level. Random observances/notes:</p><p></p><p>- Quick answer to your question: In 3 combats, it didn't come up even once, but it didn't matter one bit and I didn't care. </p><p></p><p>- Slightly longer answer: I'd really rather I didn't get hit in the first place, though if I did then the extra damage to my oath target would be gravy. I'm presently using a bloodclaw +1 longsword, usually 2-handed, so if I activate it's ability I'm getting 1d8+9 damage with a +10 to hit on at-wills and basic attacks, and almost never missing. So another +4 damage would be great, but not altogether necessary.</p><p></p><p>- Rolling 2d20, take the better, for practically every attack is, as previously reported, quite the awesomtacular. The DM got quite sick of hearing the multiple dice hitting the table <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>- It's kind of like an anti-sticky defender. I particularly enjoyed smacking my oath target with Avenging Echo, shifting into the middle of a crowd, and watching them scatter because they didn't want to feel the radiant burn by attacking me or ending up next to me.</p><p></p><p>- Similarly, lighting up my OoE target with Halo of Fire and watching as all his friends abandon him is pure joy. This, along with Bond of Retribution, really bring home a feeling that if you're targeted by an Avenger, your friends can't help you.</p><p></p><p>- It really feels like you're running around the battlefield like a madman while your enemies flee in terror. It doesn't get much better than that!</p><p></p><p>- I never even had to touch my daily or utility (also a daily). I suspect, though, that this will change in future sessions as the DM ratchets up the difficulty of the encounters.</p><p></p><p>I had lots of fun with it, and look forward to future sessions.</p><p></p><p>-Dan'L</p></blockquote><p></p>
[QUOTE="Dan'L, post: 4757825, member: 68954"] Finally got to playtest my new level 4 Avenger character. I went with essentially an Isolating Avenger build with 18 Wis & 18 Int at 4th level. Random observances/notes: - Quick answer to your question: In 3 combats, it didn't come up even once, but it didn't matter one bit and I didn't care. - Slightly longer answer: I'd really rather I didn't get hit in the first place, though if I did then the extra damage to my oath target would be gravy. I'm presently using a bloodclaw +1 longsword, usually 2-handed, so if I activate it's ability I'm getting 1d8+9 damage with a +10 to hit on at-wills and basic attacks, and almost never missing. So another +4 damage would be great, but not altogether necessary. - Rolling 2d20, take the better, for practically every attack is, as previously reported, quite the awesomtacular. The DM got quite sick of hearing the multiple dice hitting the table :) - It's kind of like an anti-sticky defender. I particularly enjoyed smacking my oath target with Avenging Echo, shifting into the middle of a crowd, and watching them scatter because they didn't want to feel the radiant burn by attacking me or ending up next to me. - Similarly, lighting up my OoE target with Halo of Fire and watching as all his friends abandon him is pure joy. This, along with Bond of Retribution, really bring home a feeling that if you're targeted by an Avenger, your friends can't help you. - It really feels like you're running around the battlefield like a madman while your enemies flee in terror. It doesn't get much better than that! - I never even had to touch my daily or utility (also a daily). I suspect, though, that this will change in future sessions as the DM ratchets up the difficulty of the encounters. I had lots of fun with it, and look forward to future sessions. -Dan'L [/QUOTE]
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