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Community
General Tabletop Discussion
*TTRPGs General
Avenger Impressions
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<blockquote data-quote="themilkman" data-source="post: 4715773" data-attributes="member: 60908"><p>The Avenger is definitely my favorite character from the PHB2 (followed closely by the Wild Sorc). The Avenger's ability to land hits consistently makes him a good striker, but he also has defender and controller flavors in there as well, with just a hint of leader.</p><p> </p><p>Stuff I like about the Avenger:</p><p> </p><p>He's tough. His AC is very good (19 is easily doable at 1st level) and he has good HP and surges, with only one less of each than a Fighter.</p><p> </p><p>He hits. I really hate missing. It's such a let down. Being able to roll twice against your Oath of Enmity target is fantastic.</p><p> </p><p>He hits hard. Armor of Faith encourages him not to use a shield, so an Avenger is likely to be using a big freaking stick. I like that. A good 2-weapon build is also probably possible, too.</p><p> </p><p>He hits really hard. Those two attack rolls? They double your chance to crit.</p><p> </p><p>He's mobile. To use your oath of enmity attack, you might need some careful positioning. Thus, there is a fun tactical element involved. And not just tactical as in "Which space do I flank him from, again?" (The extra movement space that Elves get is nice.)</p><p> </p><p>He's relentless. If you are his target, you just can't get away from an Avenger. He has so many moves that pull, slide, shift, and teleport. Basically, he's his own leader and controller.</p><p> </p><p>This is just stuff I've noticed after one session. I'm sure that I'll find more to love as I get deeper into the feats and powers.</p></blockquote><p></p>
[QUOTE="themilkman, post: 4715773, member: 60908"] The Avenger is definitely my favorite character from the PHB2 (followed closely by the Wild Sorc). The Avenger's ability to land hits consistently makes him a good striker, but he also has defender and controller flavors in there as well, with just a hint of leader. Stuff I like about the Avenger: He's tough. His AC is very good (19 is easily doable at 1st level) and he has good HP and surges, with only one less of each than a Fighter. He hits. I really hate missing. It's such a let down. Being able to roll twice against your Oath of Enmity target is fantastic. He hits hard. Armor of Faith encourages him not to use a shield, so an Avenger is likely to be using a big freaking stick. I like that. A good 2-weapon build is also probably possible, too. He hits really hard. Those two attack rolls? They double your chance to crit. He's mobile. To use your oath of enmity attack, you might need some careful positioning. Thus, there is a fun tactical element involved. And not just tactical as in "Which space do I flank him from, again?" (The extra movement space that Elves get is nice.) He's relentless. If you are his target, you just can't get away from an Avenger. He has so many moves that pull, slide, shift, and teleport. Basically, he's his own leader and controller. This is just stuff I've noticed after one session. I'm sure that I'll find more to love as I get deeper into the feats and powers. [/QUOTE]
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