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Avenger Oath of Enmity... how cool
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<blockquote data-quote="mneme" data-source="post: 5656800" data-attributes="member: 59248"><p>3. Don't take it. Trust me, if you use it, you or the party probably made a mistake. I never took Refocus Emnity either, actually, nor missed the lack. Really, your encounter and daily powers are there to make sure you get your oath; your at wills are for manipulating the battlefield. Although if you're Wis/Int, Bond of Censure solves the same problem far better; make a weaker attack (with OoE!) against your target and pull him into the position you want; then action point and hit with a stronger attack!</p><p></p><p></p><p>Actually, you can do this regularly with avengers, too; Avengers may not have such a crit spike as Barbs do, but they crit nearly twice as often. A high crit weapon is a must (though you can stick with Great Axe for a long while before you've got a spare feat to upgrade to EA or Fullblade).</p><p></p><p>But you're quite right that the feel of the Avenger is one of the appeals of the class; not damage/damage/damage, but damage/control/leading, with a lot of nifty teleportation tricks, and a big slice of "never miss".</p><p></p><p></p><p>Frankly, I'd start out assuming that you don't need Refocus and retrain into it if it's a problem. Good Movement is enough.</p><p></p><p>After all, the best way to make sure you get your oath is to have party members on either side of you; control powers like Sequestering Strike (don't worry about actually sequestering with it; it's much better for sucking a monster in towards the party, like the much higher level Crimson Stride) and Bond of Censure (the best power you rarely use).</p><p></p><p></p><p>Doesn't work, sorry -- you need to be adjacent to your oath target to get the bonus. This is why the Avenger stance that grants reach is greeted with disdain.</p><p></p><p>Bond of Censure is special (as are a few other ways of getting ranged Oath rerolls), as it specifically says you don't need to be adjacent.</p><p></p><p></p><p>Right. This is why I think most of the Retribution feats are simply terrible. The base ability is very punishing, particularly when you throw in utilities that let you teleport when attacked and/or gain DR. So you're much better off with feats that multiclass for control (shaman to get a buddy who will block a square next to you or whatnot), or give you more damage or more defense.</p><p></p><p></p><p>Corellion! Also means you could be an elf, which seems to fit your goals of rp -and- is optimized for one Avenger build and excellent for the others.</p><p></p><p></p><p></p><p>Gith are great. You're basically looking for +Wisdom races, as the Int bonus is nice, but not crucial (plus frankly Unity and Pursuit are much better supported).</p><p></p><p>Elves are very strong. They're +wis, the movmenet is great regardless of build, and the reroll power is fantastic with Oath -- as it's extremely likely to turn a miss into a hit when invoked (I always value reroll items and powers for Avengers for this reason).</p><p></p><p>But if that doesn't suit you, I'd look at other races with an Int bonus.</p></blockquote><p></p>
[QUOTE="mneme, post: 5656800, member: 59248"] 3. Don't take it. Trust me, if you use it, you or the party probably made a mistake. I never took Refocus Emnity either, actually, nor missed the lack. Really, your encounter and daily powers are there to make sure you get your oath; your at wills are for manipulating the battlefield. Although if you're Wis/Int, Bond of Censure solves the same problem far better; make a weaker attack (with OoE!) against your target and pull him into the position you want; then action point and hit with a stronger attack! Actually, you can do this regularly with avengers, too; Avengers may not have such a crit spike as Barbs do, but they crit nearly twice as often. A high crit weapon is a must (though you can stick with Great Axe for a long while before you've got a spare feat to upgrade to EA or Fullblade). But you're quite right that the feel of the Avenger is one of the appeals of the class; not damage/damage/damage, but damage/control/leading, with a lot of nifty teleportation tricks, and a big slice of "never miss". Frankly, I'd start out assuming that you don't need Refocus and retrain into it if it's a problem. Good Movement is enough. After all, the best way to make sure you get your oath is to have party members on either side of you; control powers like Sequestering Strike (don't worry about actually sequestering with it; it's much better for sucking a monster in towards the party, like the much higher level Crimson Stride) and Bond of Censure (the best power you rarely use). Doesn't work, sorry -- you need to be adjacent to your oath target to get the bonus. This is why the Avenger stance that grants reach is greeted with disdain. Bond of Censure is special (as are a few other ways of getting ranged Oath rerolls), as it specifically says you don't need to be adjacent. Right. This is why I think most of the Retribution feats are simply terrible. The base ability is very punishing, particularly when you throw in utilities that let you teleport when attacked and/or gain DR. So you're much better off with feats that multiclass for control (shaman to get a buddy who will block a square next to you or whatnot), or give you more damage or more defense. Corellion! Also means you could be an elf, which seems to fit your goals of rp -and- is optimized for one Avenger build and excellent for the others. Gith are great. You're basically looking for +Wisdom races, as the Int bonus is nice, but not crucial (plus frankly Unity and Pursuit are much better supported). Elves are very strong. They're +wis, the movmenet is great regardless of build, and the reroll power is fantastic with Oath -- as it's extremely likely to turn a miss into a hit when invoked (I always value reroll items and powers for Avengers for this reason). But if that doesn't suit you, I'd look at other races with an Int bonus. [/QUOTE]
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Avenger Oath of Enmity... how cool
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