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*Pathfinder & Starfinder
Avenger, the headache class?
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<blockquote data-quote="Orcus Porkus" data-source="post: 4912656" data-attributes="member: 76022"><p>Rolling 2 d20 is great, but the rest?</p><p><strong></strong></p><p><strong>Censure of Pursuit</strong></p><p><em>"If your oath of enmity target moves away from you willingly"</em> - that's one big if. I can't stand it when a core feature depends on others to function. In practice you become a defender and nothing happens.</p><p></p><p><strong>Censure of Retribution</strong></p><p><em>"When any enemy other than your oath of enmity target hits you"</em> is equally bad, if not worse. The natural DM reaction is to never let any other monsters attack you. Bad DM'ing, but pretty common. You end up begging the DM in private conversations to please hit you more often. Sounds like S/M but not like D&D.</p><p><strong></strong></p><p><strong>Censure of Unity</strong></p><p><em>"You gain a +1 bonus to damage rolls against your oath of enmity target for each ally adjacent to that target."</em> Hello friends, group photo! Smile! You are constantly itching to group allies together even when it doesn't really matter naturally (flanking etc.) So you end up just hoping for them to be there and pick up some additional damage here and there, like pigeons the bread crumps.</p></blockquote><p></p>
[QUOTE="Orcus Porkus, post: 4912656, member: 76022"] Rolling 2 d20 is great, but the rest? [B] Censure of Pursuit[/B] [I]"If your oath of enmity target moves away from you willingly"[/I] - that's one big if. I can't stand it when a core feature depends on others to function. In practice you become a defender and nothing happens. [B]Censure of Retribution[/B] [I]"When any enemy other than your oath of enmity target hits you"[/I] is equally bad, if not worse. The natural DM reaction is to never let any other monsters attack you. Bad DM'ing, but pretty common. You end up begging the DM in private conversations to please hit you more often. Sounds like S/M but not like D&D. [B] Censure of Unity[/B] [I]"You gain a +1 bonus to damage rolls against your oath of enmity target for each ally adjacent to that target."[/I] Hello friends, group photo! Smile! You are constantly itching to group allies together even when it doesn't really matter naturally (flanking etc.) So you end up just hoping for them to be there and pick up some additional damage here and there, like pigeons the bread crumps. [/QUOTE]
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Avenger, the headache class?
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