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General Tabletop Discussion
*Pathfinder & Starfinder
Avenger, the headache class?
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<blockquote data-quote="Stuntman" data-source="post: 4913769" data-attributes="member: 84817"><p>I'm not exactly what the OP meant by 'headache.' My personal opinion of the avenger is that it is cool in that it appears to play quite differently than many other strikers. I haven't seen one in action, so I cannot say how effective it is. My impression is that it is used more to attack softer targets at the back rather than big tanks up front. The Censure of Persuit appears to be designed to make life difficult for ranged attackers. Censure of Retribution is designed to discourage enemies from attacking you as you get to your soft target. Censure of Unity appears to be designed for tough big bosses like elites and solos after cleaning everything else out.</p><p> </p><p>I can see why Censures may not appear attractive. They depend on enemy actions. The point is that they are designed to discourage some enemy actions much like the defender's marking ability. You may not trigger damage from Divine Challenge or attacks from Combat Challenge, but you are still doing your job as a defender if you prevent enemies from attacking allies. The point is that you want a certain behaviour from your enemies and if they do not trigger the punishment, then they did what you want the to do in the first place.</p></blockquote><p></p>
[QUOTE="Stuntman, post: 4913769, member: 84817"] I'm not exactly what the OP meant by 'headache.' My personal opinion of the avenger is that it is cool in that it appears to play quite differently than many other strikers. I haven't seen one in action, so I cannot say how effective it is. My impression is that it is used more to attack softer targets at the back rather than big tanks up front. The Censure of Persuit appears to be designed to make life difficult for ranged attackers. Censure of Retribution is designed to discourage enemies from attacking you as you get to your soft target. Censure of Unity appears to be designed for tough big bosses like elites and solos after cleaning everything else out. I can see why Censures may not appear attractive. They depend on enemy actions. The point is that they are designed to discourage some enemy actions much like the defender's marking ability. You may not trigger damage from Divine Challenge or attacks from Combat Challenge, but you are still doing your job as a defender if you prevent enemies from attacking allies. The point is that you want a certain behaviour from your enemies and if they do not trigger the punishment, then they did what you want the to do in the first place. [/QUOTE]
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Avenger, the headache class?
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