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Avengers, 1889 [IC]
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<blockquote data-quote="Karl Green" data-source="post: 3681494" data-attributes="member: 1467"><p><span style="color: gray"><span style="font-size: 9px">continuation of Round 1</span></span> </p><p></p><p>Shark Killer’s harpoon bypasses the noble Captain Britania’s defenses and throws him back hard against the back wall. Growling in satisfaction, Shark Killer advances…</p><p></p><p>Black Widow’s greenish blast of venom strikes the Goblyn, taking him full in the chest <span style="color: gray"><span style="font-size: 9px">[<a href="http://invisiblecastle.com/find.py?id=1194269" target="_blank">Green Goblyn Toughness save vs. DC23 (1d20+9=25)</a>, succeeds. <a href="http://invisiblecastle.com/find.py?id=1194271" target="_blank">Green Goblyn Fortitude save vs. DC18 (1d20+11=16)</a>, failed. He will need another Toughness save in 10 rounds]</span></span>, but the madman shrugs off the worst of the affects. He grunts somewhat in pain as the poison still has some affect on him, and he snarls “<span style="color: red">Not good enough my dear Widow, your powers are no match for the beautiful creation that is me!</span>”</p><p></p><p>Screaming Banshee, wails a earth shattering song as she floats in the air towards Justice and directs a powerful sonic blast at the young Avenger! <span style="color: gray"><span style="font-size: 9px">[Free action to maintain Despair, she is using Favored Environment (air) +2 to Defense, All-Out Attack –2 Defense, +2 Attack, and Power Attack +5 damage –5 attack roll. <a href="http://invisiblecastle.com/find.py?id=1194280" target="_blank">Screaming Banshee ranged attack roll vs. Justice (+3 master plan, +2 all-out attack -5 power attack) (1d20+6=8)</a>, miss.]</span></span> But Justice is easily able to avoid the blast, which instead shattered part of the wall behind him, exploding from the super-sonic wave.</p><p></p><p>Hellstone directs another blackish red wave of power at Wolverine, and also flies back out of his range as she taunts him “<span style="color: red">Can’t fly can you, you brute. How dare you lay your filth upon me!</span>” <span style="font-size: 9px"><span style="color: gray">[Mental Attack, Wolverine needs to make a Will save DC23 (lethal attack). Remember that you are –1 because of your 1 Injured Wound but you are also +5 because of the Inspire this round.]</span></span> </p><p></p><p>Calling out strange words, Scarlet Witch directs her powers against the Green Goblyn <span style="color: gray"><span style="font-size: 9px">[<a href="http://invisiblecastle.com/find.py?id=1194294" target="_blank">Green Goblyn Will save vs. DC17 (1d20+10=26)</a>, Trip check, remember that you get +5 because of Captain Britania’s Inspire until his next action. <a href="http://invisiblecastle.com/find.py?id=1194296" target="_blank">Green Goblyn Strength check vs. DC24 (1d20+9=29)</a>, but Goblyn still made it with a natural 20]</span></span>, but he is able to simply brush them aside, laughing “<span style="color: red">And what of this, that you were a powerful witch? You to will find your way into my WEB my dear woman!</span>”</p><p></p><p>Grunting in rage, the Gargoyle King tries to break out of the telekinetic grapple <span style="color: gray"><span style="font-size: 9px">[ <a href="http://invisiblecastle.com/find.py?id=1194299" target="_blank">Gargoyle King grapple check to break free (1d20+18=31)</a>, Justice need to make an opposed check to maintain the grapple!]</span></span></p><p></p><p></p><p></p><p><span style="color: gray"><span style="font-size: 9px">Additional Rolls for Round 1…</span></span></p><p><span style="color: gray"><span style="font-size: 9px"><strong>Wolverine</strong> needs to make a Will save DC23 (lethal attack). Hellstone is now 20 feet off the ground, so if he wishes to attack her, he is going to need to make a Acrobatics check 25 (with a 20 strength, Wolverines high jump is 4 feet, so he needs to get up to at least 14 feet to reach her, 10ft over his base.) Or use Extra Effort, which also doubles your Jump distance, but causes a level of Fatigue.</span></span></p><p><span style="color: gray"><span style="font-size: 9px"><strong>Justice</strong> needs to make an opposed Grapple check vs. the Gargoyle King, but remember Captain Britania’s bonus still applies</span></span></p><p><span style="color: gray"></span></p><p><span style="color: gray">Action and Rolls for Round 2!!!</span></p></blockquote><p></p>
[QUOTE="Karl Green, post: 3681494, member: 1467"] [color=gray][size=1]continuation of Round 1[/size][/color][size=1][/size] Shark Killer’s harpoon bypasses the noble Captain Britania’s defenses and throws him back hard against the back wall. Growling in satisfaction, Shark Killer advances… Black Widow’s greenish blast of venom strikes the Goblyn, taking him full in the chest [color=gray][size=1][[url=http://invisiblecastle.com/find.py?id=1194269]Green Goblyn Toughness save vs. DC23 (1d20+9=25)[/url], succeeds. [url=http://invisiblecastle.com/find.py?id=1194271]Green Goblyn Fortitude save vs. DC18 (1d20+11=16)[/url], failed. He will need another Toughness save in 10 rounds][/size][/color], but the madman shrugs off the worst of the affects. He grunts somewhat in pain as the poison still has some affect on him, and he snarls “[color=red]Not good enough my dear Widow, your powers are no match for the beautiful creation that is me![/color]” Screaming Banshee, wails a earth shattering song as she floats in the air towards Justice and directs a powerful sonic blast at the young Avenger! [color=gray][size=1][Free action to maintain Despair, she is using Favored Environment (air) +2 to Defense, All-Out Attack –2 Defense, +2 Attack, and Power Attack +5 damage –5 attack roll. [url=http://invisiblecastle.com/find.py?id=1194280]Screaming Banshee ranged attack roll vs. Justice (+3 master plan, +2 all-out attack -5 power attack) (1d20+6=8)[/url], miss.][/size][/color] But Justice is easily able to avoid the blast, which instead shattered part of the wall behind him, exploding from the super-sonic wave. Hellstone directs another blackish red wave of power at Wolverine, and also flies back out of his range as she taunts him “[color=red]Can’t fly can you, you brute. How dare you lay your filth upon me![/color]” [size=1][color=gray][Mental Attack, Wolverine needs to make a Will save DC23 (lethal attack). Remember that you are –1 because of your 1 Injured Wound but you are also +5 because of the Inspire this round.][/color][/size] Calling out strange words, Scarlet Witch directs her powers against the Green Goblyn [color=gray][size=1][[url=http://invisiblecastle.com/find.py?id=1194294]Green Goblyn Will save vs. DC17 (1d20+10=26)[/url], Trip check, remember that you get +5 because of Captain Britania’s Inspire until his next action. [url=http://invisiblecastle.com/find.py?id=1194296]Green Goblyn Strength check vs. DC24 (1d20+9=29)[/url], but Goblyn still made it with a natural 20][/size][/color], but he is able to simply brush them aside, laughing “[color=red]And what of this, that you were a powerful witch? You to will find your way into my WEB my dear woman![/color]” Grunting in rage, the Gargoyle King tries to break out of the telekinetic grapple [color=gray][size=1][ [url=http://invisiblecastle.com/find.py?id=1194299]Gargoyle King grapple check to break free (1d20+18=31)[/url], Justice need to make an opposed check to maintain the grapple!][/size][/color] [color=gray][size=1]Additional Rolls for Round 1… [b]Wolverine[/b] needs to make a Will save DC23 (lethal attack). Hellstone is now 20 feet off the ground, so if he wishes to attack her, he is going to need to make a Acrobatics check 25 (with a 20 strength, Wolverines high jump is 4 feet, so he needs to get up to at least 14 feet to reach her, 10ft over his base.) Or use Extra Effort, which also doubles your Jump distance, but causes a level of Fatigue. [b]Justice[/b] needs to make an opposed Grapple check vs. the Gargoyle King, but remember Captain Britania’s bonus still applies[/size] Action and Rolls for Round 2!!![/color] [/QUOTE]
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