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*Pathfinder & Starfinder
Avenging Paladin - Fair or not?
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<blockquote data-quote="cignus_pfaccari" data-source="post: 4495149" data-attributes="member: 14557"><p>I pretty much agree with what Sabathius said. In addition, I have a few things.</p><p></p><p>Well, first, you're running on a 16 on your main attribute. While not a killer, switching to a +3 prof. weapon and having an 18 in Str would help significantly. I see that you're trying to go for Polearm Gamble, but that's a ways away, and you can always retrain feats and such, and being able to hit and do damage more reliably helps you get there. Those're going to add to almost all your combat rolls as you gain levels.</p><p></p><p>Second, why're you starting out with Fast Runner? It's not likely to get much use very often in many fights, and you're likely going to get more use out of another feat, like Weapon Focus: Polearm or something like that. You can always retrain feats, but it's best to take the most universally beneficial feats first, since you'll have the most time playing with them.</p><p></p><p>You might want to carry some javelins and/or throwing hammers to be able to do *something* at range. The Dwarven Hammer proficiency feat might synergize well with that, since that adds damage to all hammers and axes. You could also use a Maul and get more total damage (or if you have AV and the DM doesn't crap masonry over the Mordenkrad, use one of those).</p><p></p><p>Brad</p></blockquote><p></p>
[QUOTE="cignus_pfaccari, post: 4495149, member: 14557"] I pretty much agree with what Sabathius said. In addition, I have a few things. Well, first, you're running on a 16 on your main attribute. While not a killer, switching to a +3 prof. weapon and having an 18 in Str would help significantly. I see that you're trying to go for Polearm Gamble, but that's a ways away, and you can always retrain feats and such, and being able to hit and do damage more reliably helps you get there. Those're going to add to almost all your combat rolls as you gain levels. Second, why're you starting out with Fast Runner? It's not likely to get much use very often in many fights, and you're likely going to get more use out of another feat, like Weapon Focus: Polearm or something like that. You can always retrain feats, but it's best to take the most universally beneficial feats first, since you'll have the most time playing with them. You might want to carry some javelins and/or throwing hammers to be able to do *something* at range. The Dwarven Hammer proficiency feat might synergize well with that, since that adds damage to all hammers and axes. You could also use a Maul and get more total damage (or if you have AV and the DM doesn't crap masonry over the Mordenkrad, use one of those). Brad [/QUOTE]
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Avenging Paladin - Fair or not?
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