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Average damage or rolled damage?
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<blockquote data-quote="AaronOfBarbaria" data-source="post: 6755312" data-attributes="member: 6701872"><p>Dice can't possibly do that, only description can - dice just indicate a failure to do something, not what that failure inherently means.</p><p></p><p>There has to be more to it than that, because not all spot checks are for detecting ambush, so your players assuming that they are has to come from something more than just "make a spot check" - potentially that your descriptions don't give them the information you think that you are giving them, so they have no idea whether you are asking for a spot check to detect an ambush or to notice a poorly hidden bit of treasure, and it's happened so much that they assume the worst.</p><p></p><p>That doesn't actually tell me whether it was a repeated pattern of you describing and framing things well and your players cheating by using knowledge their character's couldn't possibly have, or a repeated pattern of you not providing your players with any more information about the situation other than that you've asked for a spot check again and most of the time when you ask for a spot check it is because you are trying to surprise the party with monsters, so the players are just doing what they can to mitigate the outcome they don't want of getting caught off-guard by monsters and being out-matched.</p><p></p><p>Making a symptom vanish doesn't mean you've cured the cause of it, and what little you have actually shared about how your games went indicates the behavior you mention as being a symptom of something, not the actual something itself.</p><p></p><p>I'm genuinely sorry you interpreted my statements as an attack on your DMing style. I did not intend them as such, and I acknowledge that I could have been more delicate in my phrasing rather than assuming a thicker skin an inherent trait of a DM.</p></blockquote><p></p>
[QUOTE="AaronOfBarbaria, post: 6755312, member: 6701872"] Dice can't possibly do that, only description can - dice just indicate a failure to do something, not what that failure inherently means. There has to be more to it than that, because not all spot checks are for detecting ambush, so your players assuming that they are has to come from something more than just "make a spot check" - potentially that your descriptions don't give them the information you think that you are giving them, so they have no idea whether you are asking for a spot check to detect an ambush or to notice a poorly hidden bit of treasure, and it's happened so much that they assume the worst. That doesn't actually tell me whether it was a repeated pattern of you describing and framing things well and your players cheating by using knowledge their character's couldn't possibly have, or a repeated pattern of you not providing your players with any more information about the situation other than that you've asked for a spot check again and most of the time when you ask for a spot check it is because you are trying to surprise the party with monsters, so the players are just doing what they can to mitigate the outcome they don't want of getting caught off-guard by monsters and being out-matched. Making a symptom vanish doesn't mean you've cured the cause of it, and what little you have actually shared about how your games went indicates the behavior you mention as being a symptom of something, not the actual something itself. I'm genuinely sorry you interpreted my statements as an attack on your DMing style. I did not intend them as such, and I acknowledge that I could have been more delicate in my phrasing rather than assuming a thicker skin an inherent trait of a DM. [/QUOTE]
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