Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Average damage or rolled damage?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Jaelommiss" data-source="post: 6755424" data-attributes="member: 6775925"><p>I could agree with this (and for the record I disagree entirely with your argument as presented in this thread and others) if, and only if, there was an in character reason for this sudden change in behaviour. If a character is established to trust another character's assessment of potential threats, has done so dozens of times over with no second guesses, and has never had reason to doubt the accuracy of their assessments (thinking a dragon is a harmless lizard or some other major mistake that calls the character's capabilities into question), then I am left wondering why the character would decide to change that arbitrarily. When significant doubt can be cast on a character's consistency AND there is an extremely strong reason for that course of action that the player is aware of out of character, then it is perfectly accurate to call that metagaming. </p><p></p><p>In the same way, if a sorcerer starts every fight with Chomatic Orb (cold) and has done for the past five levels, then I am going to question the use of Chromatic Orb (fire) when facing trolls if no previous knowledge has been established to support this action. Sure a character <em>could</em> know about trolls, but since a character does not exist beyond what has been shared in game and approved in their backstory by the DM, the character is assumed not to know unless established before the situation arises. In cases where this has not occurred then it is fair to ask the DM if you would know and, with approval, roll the appropriate knowledge check. </p><p></p><p>Personally, I believe that in the troll situation the DM should describe what the characters see rather than naming exactly what they are facing. If the challenge is in the identification of a creature rather than its abilities then there is significantly less chance of metagaming (which does exist).</p><p></p><p>One of my favourite ways to identify metagamers is to change a crucial detail about what I believe is being metagamed. Since nothing is set in stone until established by the DM, I enjoy changing trolls' vulnerability to lightning instead of fire and giving them resistance to fire. Players who assume that fire will save them without bothering to ask if they would know the vulnerability (that is, players who metagame) often tend to get upset when they blow their biggest resource for little effect. When they start their objection with "but the book says" they are clearly identifying the books as the cause for their actions rather than the character.</p><p></p><p>Without fail, that player will then start asking about how things work in the game. If they have a decent justification I will frequently just give them the information. For myself and my table it has worked out very well.</p></blockquote><p></p>
[QUOTE="Jaelommiss, post: 6755424, member: 6775925"] I could agree with this (and for the record I disagree entirely with your argument as presented in this thread and others) if, and only if, there was an in character reason for this sudden change in behaviour. If a character is established to trust another character's assessment of potential threats, has done so dozens of times over with no second guesses, and has never had reason to doubt the accuracy of their assessments (thinking a dragon is a harmless lizard or some other major mistake that calls the character's capabilities into question), then I am left wondering why the character would decide to change that arbitrarily. When significant doubt can be cast on a character's consistency AND there is an extremely strong reason for that course of action that the player is aware of out of character, then it is perfectly accurate to call that metagaming. In the same way, if a sorcerer starts every fight with Chomatic Orb (cold) and has done for the past five levels, then I am going to question the use of Chromatic Orb (fire) when facing trolls if no previous knowledge has been established to support this action. Sure a character [I]could[/I] know about trolls, but since a character does not exist beyond what has been shared in game and approved in their backstory by the DM, the character is assumed not to know unless established before the situation arises. In cases where this has not occurred then it is fair to ask the DM if you would know and, with approval, roll the appropriate knowledge check. Personally, I believe that in the troll situation the DM should describe what the characters see rather than naming exactly what they are facing. If the challenge is in the identification of a creature rather than its abilities then there is significantly less chance of metagaming (which does exist). One of my favourite ways to identify metagamers is to change a crucial detail about what I believe is being metagamed. Since nothing is set in stone until established by the DM, I enjoy changing trolls' vulnerability to lightning instead of fire and giving them resistance to fire. Players who assume that fire will save them without bothering to ask if they would know the vulnerability (that is, players who metagame) often tend to get upset when they blow their biggest resource for little effect. When they start their objection with "but the book says" they are clearly identifying the books as the cause for their actions rather than the character. Without fail, that player will then start asking about how things work in the game. If they have a decent justification I will frequently just give them the information. For myself and my table it has worked out very well. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Average damage or rolled damage?
Top