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Average income of a social class?
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<blockquote data-quote="haakon1" data-source="post: 5695981" data-attributes="member: 25619"><p>I'm with S'mon, clearly -- I like a semi-realistic medieval baseline, with the PC's being very much the anomaly. Yes, the PC's are much richer than the average peasant farmer. But when you loot the horde of a dragon, that seems exactly how it should be.</p><p></p><p>To me, the Gygaxian Gold Rush prices for adventuring goods is right on where there's high demand for those goods, on very thin supply lines of them.</p><p></p><p>That works in my campaign, where the country is on the edge of civilization and there's a major war going on -- so very little of the production of armor, weapons, warhorses, etc. is not going onto the open market.</p><p></p><p>I don't worry about inflation over-and-above that from the PC's, as their cash hordes are relatively quite small compared to the overall wealth of the community (using 3.5e setting rules). If a LOT of adventurers are getting Facebook-founder rich, then it would be a problem -- but if there's only a few groups of rich adventurers, it's like the price of everything is going to turn into Palo Alto tech-boom real estate pricing immediately! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>What I do worry about is when the PC's want to buy a lot of a certain commodity, then the supply may not be enough. Like they wanted to buy 8 light warhorses, in a small trading town that had a horse dealer. I let them buy only 3 light warhorses -- 2 were actually from the local lord who decided to aid them -- and for the rest, they needed to make due with light riding horses, because that's all the town had. Later on, in a big city, they sold the light riding horses and obtained light warhorses from the military, as part of a deal for doing a mission for them.</p></blockquote><p></p>
[QUOTE="haakon1, post: 5695981, member: 25619"] I'm with S'mon, clearly -- I like a semi-realistic medieval baseline, with the PC's being very much the anomaly. Yes, the PC's are much richer than the average peasant farmer. But when you loot the horde of a dragon, that seems exactly how it should be. To me, the Gygaxian Gold Rush prices for adventuring goods is right on where there's high demand for those goods, on very thin supply lines of them. That works in my campaign, where the country is on the edge of civilization and there's a major war going on -- so very little of the production of armor, weapons, warhorses, etc. is not going onto the open market. I don't worry about inflation over-and-above that from the PC's, as their cash hordes are relatively quite small compared to the overall wealth of the community (using 3.5e setting rules). If a LOT of adventurers are getting Facebook-founder rich, then it would be a problem -- but if there's only a few groups of rich adventurers, it's like the price of everything is going to turn into Palo Alto tech-boom real estate pricing immediately! :) What I do worry about is when the PC's want to buy a lot of a certain commodity, then the supply may not be enough. Like they wanted to buy 8 light warhorses, in a small trading town that had a horse dealer. I let them buy only 3 light warhorses -- 2 were actually from the local lord who decided to aid them -- and for the rest, they needed to make due with light riding horses, because that's all the town had. Later on, in a big city, they sold the light riding horses and obtained light warhorses from the military, as part of a deal for doing a mission for them. [/QUOTE]
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