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General Tabletop Discussion
*Pathfinder & Starfinder
Average rounds per encounter?
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<blockquote data-quote="KarinsDad" data-source="post: 5050371" data-attributes="member: 2011"><p>That is one of several reasons for a single action point per two encounters, but it is not the reason for their existence.</p><p></p><p>Action points actually exist to replace the 3.5 concept of action points where it was a bonus to hit. The entire concept is to give the players a little bit more control when they decide that they need it. Effectively, it's a PC cheat. The player decides that he needs an advantage at this point in time, so he gets it. He gets to change the laws of physics of the game system.</p><p></p><p></p><p>I give the PCs 2 action points between each short rest.</p><p></p><p>1 can be used normally.</p><p>1 can be used in place of a healing surge for "magical" healing.</p><p>1 can be used to bring an encounter power back.</p><p></p><p>So obviously, only two of these three functions can be used between short rests for a given PC. This has sped up encounters quite a bit, helps out with the swinginess of combat a bit, and also allows more encounters per day (in situations where they are in a dungeon).</p><p></p><p>Works great.</p></blockquote><p></p>
[QUOTE="KarinsDad, post: 5050371, member: 2011"] That is one of several reasons for a single action point per two encounters, but it is not the reason for their existence. Action points actually exist to replace the 3.5 concept of action points where it was a bonus to hit. The entire concept is to give the players a little bit more control when they decide that they need it. Effectively, it's a PC cheat. The player decides that he needs an advantage at this point in time, so he gets it. He gets to change the laws of physics of the game system. I give the PCs 2 action points between each short rest. 1 can be used normally. 1 can be used in place of a healing surge for "magical" healing. 1 can be used to bring an encounter power back. So obviously, only two of these three functions can be used between short rests for a given PC. This has sped up encounters quite a bit, helps out with the swinginess of combat a bit, and also allows more encounters per day (in situations where they are in a dungeon). Works great. [/QUOTE]
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Average rounds per encounter?
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