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General Tabletop Discussion
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Average rounds per encounter?
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<blockquote data-quote="KarinsDad" data-source="post: 5060700" data-attributes="member: 2011"><p>Are you claiming that all parties have to have a minimum of two strikers? Is that the norm?</p><p></p><p></p><p>And, 3 out of 4 of the PCs in our group can do higher DPR, at least until they run out of encounter powers.</p><p></p><p>They took on two elites and a normal at level 10 yesterday.</p><p></p><p>At one point, the Ranger did 63 points of damage on his turn, the Swordmage did 56 points of damage on his turn and the Fighter did ~36 points of damage (being only able to attack two foes at the time, she could not attack all three, she can do a lot more DPR in situations where she can get 3 or more foes around her). I remember these first two numbers because they were a bit high and the players were having a blast trying to outdo each other after the Ranger went nuts on his turn (and this was with a couple of 1s on some of the dice because the players were groaning how well they would have done without those).</p><p></p><p>And, these PCs are not overly optimized. Just players picking fairly standard powers and feats.</p><p></p><p>Granted, the Swordmage cannot do so for long. He runs out of tricks outside of Aegis of Assault fairly quick. The Fighter and Ranger, though, do quite a bit of DPR for quite a few rounds.</p><p></p><p></p><p></p><p>If you have a super-optimized DPR party, then of course the encounters will be shorter.</p><p></p><p>I opine that you have quicker encounters than normal due to having so many high DPR PCs in your party and because you have 6 PCs instead of 5.</p><p></p><p>I do not think my group is that far outside the DPR norm. They might lean a bit low role-wise, but with the Fighter being designed to attack multiple foes per round at a high chance to hit, they are probably fairly average. If you replaced the Fighter with a Wizard, then the Wizard could get Scorching Burst in on occasion more often on 2 or more foes, but the Fighter makes up for that with opportunity attacks, her burst attacks, and her high chance to hit (they just made paragon level yesterday and she took Kensai).</p><p></p><p>Your group, on the other hand, averages 5 rounds only because the party is super-optimized for DPR. They are well outside the normal curve of parties.</p><p></p><p></p><p></p><p>I don't see it as low DPR versus high DPR.</p><p></p><p>I see it as average DPR versus high DPR.</p><p></p><p>If your high DPR group is averaging 5 rounds, shouldn't they be averaging 3 rounds if the theory is that the game system is round balanced at higher levels?</p><p></p><p>The average DPR groups should average 5 or so rounds and the high DPR groups can easily be challenged with slightly tougher encounters to also do so.</p><p></p><p>Instead, an average DPR group takes a much longer time if the encounter is not same level. And n+2 encounter often takes 8 to 10 rounds or so.</p><p></p><p>In your 4 hours, you get 4 encounters. In our last two sessions of 5 hours, we got 3 encounters (n+2, n, n+1) two weeks ago and 2 encounters yesterday (n+3, n). Your average of encounters per hour appears to be about double ours.</p><p></p><p>And, that is to be expected for two reasons: 1) your group is higher DPR, 2) you have 6 PCs whereas we have 4 PCs. 6 PCs can gang up on a single NPC and change the action economy much faster than 4 PCs. 6 PCs where most of them have high DPR can do so even faster.</p></blockquote><p></p>
[QUOTE="KarinsDad, post: 5060700, member: 2011"] Are you claiming that all parties have to have a minimum of two strikers? Is that the norm? And, 3 out of 4 of the PCs in our group can do higher DPR, at least until they run out of encounter powers. They took on two elites and a normal at level 10 yesterday. At one point, the Ranger did 63 points of damage on his turn, the Swordmage did 56 points of damage on his turn and the Fighter did ~36 points of damage (being only able to attack two foes at the time, she could not attack all three, she can do a lot more DPR in situations where she can get 3 or more foes around her). I remember these first two numbers because they were a bit high and the players were having a blast trying to outdo each other after the Ranger went nuts on his turn (and this was with a couple of 1s on some of the dice because the players were groaning how well they would have done without those). And, these PCs are not overly optimized. Just players picking fairly standard powers and feats. Granted, the Swordmage cannot do so for long. He runs out of tricks outside of Aegis of Assault fairly quick. The Fighter and Ranger, though, do quite a bit of DPR for quite a few rounds. If you have a super-optimized DPR party, then of course the encounters will be shorter. I opine that you have quicker encounters than normal due to having so many high DPR PCs in your party and because you have 6 PCs instead of 5. I do not think my group is that far outside the DPR norm. They might lean a bit low role-wise, but with the Fighter being designed to attack multiple foes per round at a high chance to hit, they are probably fairly average. If you replaced the Fighter with a Wizard, then the Wizard could get Scorching Burst in on occasion more often on 2 or more foes, but the Fighter makes up for that with opportunity attacks, her burst attacks, and her high chance to hit (they just made paragon level yesterday and she took Kensai). Your group, on the other hand, averages 5 rounds only because the party is super-optimized for DPR. They are well outside the normal curve of parties. I don't see it as low DPR versus high DPR. I see it as average DPR versus high DPR. If your high DPR group is averaging 5 rounds, shouldn't they be averaging 3 rounds if the theory is that the game system is round balanced at higher levels? The average DPR groups should average 5 or so rounds and the high DPR groups can easily be challenged with slightly tougher encounters to also do so. Instead, an average DPR group takes a much longer time if the encounter is not same level. And n+2 encounter often takes 8 to 10 rounds or so. In your 4 hours, you get 4 encounters. In our last two sessions of 5 hours, we got 3 encounters (n+2, n, n+1) two weeks ago and 2 encounters yesterday (n+3, n). Your average of encounters per hour appears to be about double ours. And, that is to be expected for two reasons: 1) your group is higher DPR, 2) you have 6 PCs whereas we have 4 PCs. 6 PCs can gang up on a single NPC and change the action economy much faster than 4 PCs. 6 PCs where most of them have high DPR can do so even faster. [/QUOTE]
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