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General Tabletop Discussion
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Avoiding AoOs when using ranged weapons
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<blockquote data-quote="Plane Sailing" data-source="post: 3175268" data-attributes="member: 114"><p>In our game a fortnight ago our party was attacked by a huge, advanced half-dragon chimera. One of our half-dragon fighters was taken literally to deaths door, and the half-dragon psywar ran away, and the human ranger destroyed it in 2 melee rounds with his bow. It wasn't even his favoured enemy (you ought to seem him against humans with his human bane bow. It isn't funny).</p><p></p><p>Melee fighters face two big problems with full attacks. Firstly you don't get them as regularly, secondly big beasts are likely to full attack you right back and often do more damage than you do for a given CR (Giants and dragons especially). Spring Attack is vital in those circumstances, but even for those melee fighters who have it, they are back down to one attack a round while their archer friend is still rapid shotting away!</p><p></p><p>Cheers</p></blockquote><p></p>
[QUOTE="Plane Sailing, post: 3175268, member: 114"] In our game a fortnight ago our party was attacked by a huge, advanced half-dragon chimera. One of our half-dragon fighters was taken literally to deaths door, and the half-dragon psywar ran away, and the human ranger destroyed it in 2 melee rounds with his bow. It wasn't even his favoured enemy (you ought to seem him against humans with his human bane bow. It isn't funny). Melee fighters face two big problems with full attacks. Firstly you don't get them as regularly, secondly big beasts are likely to full attack you right back and often do more damage than you do for a given CR (Giants and dragons especially). Spring Attack is vital in those circumstances, but even for those melee fighters who have it, they are back down to one attack a round while their archer friend is still rapid shotting away! Cheers [/QUOTE]
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Avoiding AoOs when using ranged weapons
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