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General Tabletop Discussion
*Pathfinder & Starfinder
Avoiding AoOs when using ranged weapons
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<blockquote data-quote="Darklone" data-source="post: 3179161" data-attributes="member: 1372"><p>Archer vs THF fighter handwaving comparison:</p><p>Archer pros:</p><p>- One more attack thanks to Rapid Shot. Helps a lot with bows with extra elemental or bane damage.</p><p>- Always full attacks. In the few rare cases where you can't pit half a quiver into your enemies hide, use Manyshot for one shot less.</p><p>- in melee against enemies without reach: If the opponent doesn't sunder or disarm your bow, 5ft back and full attack without any problems. PBS really shines here as well for extra damage.</p><p>- Have you ever seen your groups archer kill the enemies wizard before that guy closes to fireball range with one surprpise action and one full attack action? No? Melee isn't the only way to waste wizards.</p><p></p><p>Archers contras:</p><p>- THF fighters dish out more damage due to Power attack. </p><p></p><p>Correct me if I am wrong, but IME the additional attack per Rapid shot, the bonus to hit thanks to PBS and the ability to use full attacks nearly all the time thanks to Rapid Shot and Manyshot easily trumps the Power attack advantage except for low AC enemies. And don't forget that most archers aren't weak or vulnerable in melee, only their bow is.</p><p></p><p>Now one question: </p><p>Get an archer with buckler, longbow and bastard sword (or longsword or battleaxe). At level 4 that dude has Power attack, Cleave and all mandatory archery feats. Where's the problem with having an archer who uses all thf schticks and perhaps even some sword&board tactics in melee?</p></blockquote><p></p>
[QUOTE="Darklone, post: 3179161, member: 1372"] Archer vs THF fighter handwaving comparison: Archer pros: - One more attack thanks to Rapid Shot. Helps a lot with bows with extra elemental or bane damage. - Always full attacks. In the few rare cases where you can't pit half a quiver into your enemies hide, use Manyshot for one shot less. - in melee against enemies without reach: If the opponent doesn't sunder or disarm your bow, 5ft back and full attack without any problems. PBS really shines here as well for extra damage. - Have you ever seen your groups archer kill the enemies wizard before that guy closes to fireball range with one surprpise action and one full attack action? No? Melee isn't the only way to waste wizards. Archers contras: - THF fighters dish out more damage due to Power attack. Correct me if I am wrong, but IME the additional attack per Rapid shot, the bonus to hit thanks to PBS and the ability to use full attacks nearly all the time thanks to Rapid Shot and Manyshot easily trumps the Power attack advantage except for low AC enemies. And don't forget that most archers aren't weak or vulnerable in melee, only their bow is. Now one question: Get an archer with buckler, longbow and bastard sword (or longsword or battleaxe). At level 4 that dude has Power attack, Cleave and all mandatory archery feats. Where's the problem with having an archer who uses all thf schticks and perhaps even some sword&board tactics in melee? [/QUOTE]
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Avoiding AoOs when using ranged weapons
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