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Avoiding campaign sameness
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<blockquote data-quote="KYRON45" data-source="post: 9538000" data-attributes="member: 6994040"><p>The agent didn't go missing; they just didn't come back when their mission was done. They completed their task as was their mandate but upon doing so they decided that they no longer wanted to be part of the the status quo. When you find said agent they are now helping a colony of kobolds work out how to get the local (insert bigger monster here) off their back. And also....they are working on a new strain of rhubarb because they discovered that gardening is their new passion. Now the party has to decide...do we help the agent/kobolds fight this monster...do they try and convince the agent to go back or to abandon the kobolds?</p><p>Maybe this monster that's bothering the kobolds is only causing trouble because of some malady it has. Or maybe the beast is heartbroken because the dryad it loves is trapped/sick or in some other kind of trouble.</p><p></p><p>Have each new problem bleed into some other problem. Insert some whimsy into the situations. Not every plot needs to be "X hired you to do Y". After they help out some of these "monsters" maybe some greater power (Fey/Divine/etc.) takes notice and either appreciates your help (reward) or doesnt (now they are chasing you).</p><p></p><p>There are only so many kinds of stories out there....the real trick is dressing them up to look new.</p></blockquote><p></p>
[QUOTE="KYRON45, post: 9538000, member: 6994040"] The agent didn't go missing; they just didn't come back when their mission was done. They completed their task as was their mandate but upon doing so they decided that they no longer wanted to be part of the the status quo. When you find said agent they are now helping a colony of kobolds work out how to get the local (insert bigger monster here) off their back. And also....they are working on a new strain of rhubarb because they discovered that gardening is their new passion. Now the party has to decide...do we help the agent/kobolds fight this monster...do they try and convince the agent to go back or to abandon the kobolds? Maybe this monster that's bothering the kobolds is only causing trouble because of some malady it has. Or maybe the beast is heartbroken because the dryad it loves is trapped/sick or in some other kind of trouble. Have each new problem bleed into some other problem. Insert some whimsy into the situations. Not every plot needs to be "X hired you to do Y". After they help out some of these "monsters" maybe some greater power (Fey/Divine/etc.) takes notice and either appreciates your help (reward) or doesnt (now they are chasing you). There are only so many kinds of stories out there....the real trick is dressing them up to look new. [/QUOTE]
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Avoiding campaign sameness
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