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General Tabletop Discussion
*Pathfinder & Starfinder
Avoiding "Glut" (Maneuvers, tricks and other options)
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<blockquote data-quote="Sunseeker" data-source="post: 5910662"><p>I didn't say we should ignore it, only that "what people are willing to read" is a poor way to measure it. </p><p></p><p></p><p>I agree that this is true for 3rd edition, but I'm not familiar enough with older editions to comment. I do believe it was reduced, though not eliminated in 4th.</p><p></p><p>In any case, I was more referring to the fact that 1/3rd of those spells are for a cleric, 1/3rd are for a wizard, and then 1/3rd are for some other class. Or more simply, 1/2 the options are for casters and 1/2 the options are for melee.</p><p></p><p>There is going to be "stuff people never intend to use". I mean to this day I've never played a caster in D&D. Do I want all the spells removed from the books? Of course not, that's silly. There are some folks who have <em>never</em> played a fighter, or a rogue, but to say that because they don't like those classes so the "material they'll never use" should be removed is just silly.</p><p></p><p>Again we're back to one of those impossible metrics about who plays what that's never going to get us any real progress. There are always going to be options that you're not going to use because you can only play one class at a time.(even if you're multiclassing you're still technically only leveling one class at a time).</p><p></p><p></p><p>I personally don't have a problem with this. I once made a Tiefling paladin with a hammer-theme. The feats are not all that difficult to get and the PP Hammer of Moradin is pretty easily picked up too(all you have to be is a Paladin!). </p><p></p><p></p><p>I'd like to see this to come extent, the "you push things with your weapon of choice" feat or whatever. It would certainly limit the amount of material, but at the same time, I wouldn't mind a few of these pre-baked in specific packages. So while you could take the "I push people with my weapon" feat, there would also be the Hammer of Moradin package that would give you a bunch of these general feats already made into a hammer theme.</p></blockquote><p></p>
[QUOTE="Sunseeker, post: 5910662"] I didn't say we should ignore it, only that "what people are willing to read" is a poor way to measure it. I agree that this is true for 3rd edition, but I'm not familiar enough with older editions to comment. I do believe it was reduced, though not eliminated in 4th. In any case, I was more referring to the fact that 1/3rd of those spells are for a cleric, 1/3rd are for a wizard, and then 1/3rd are for some other class. Or more simply, 1/2 the options are for casters and 1/2 the options are for melee. There is going to be "stuff people never intend to use". I mean to this day I've never played a caster in D&D. Do I want all the spells removed from the books? Of course not, that's silly. There are some folks who have [I]never[/I] played a fighter, or a rogue, but to say that because they don't like those classes so the "material they'll never use" should be removed is just silly. Again we're back to one of those impossible metrics about who plays what that's never going to get us any real progress. There are always going to be options that you're not going to use because you can only play one class at a time.(even if you're multiclassing you're still technically only leveling one class at a time). I personally don't have a problem with this. I once made a Tiefling paladin with a hammer-theme. The feats are not all that difficult to get and the PP Hammer of Moradin is pretty easily picked up too(all you have to be is a Paladin!). I'd like to see this to come extent, the "you push things with your weapon of choice" feat or whatever. It would certainly limit the amount of material, but at the same time, I wouldn't mind a few of these pre-baked in specific packages. So while you could take the "I push people with my weapon" feat, there would also be the Hammer of Moradin package that would give you a bunch of these general feats already made into a hammer theme. [/QUOTE]
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