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General Tabletop Discussion
*Dungeons & Dragons
Avoiding High Level Play - Player or DM Preference?
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<blockquote data-quote="S'mon" data-source="post: 7799273" data-attributes="member: 463"><p>I run both - 'open' player-directed campaigns like my Wilderlands sandbox or my current Primeval Thule game, and GM-directed campaigns with a 'story' like Red Hand of Doom, Princes of the Apocalypse & my Runelords of the Shattered Star mash-up. Both approaches can be great and both have their strengths. The open campaign has no obvious end, but sometimes it just feels 'done - at least for now' when PCs have died, achieved their goals, retired or otherwise come to the end of their personal arc. </p><p>For Primeval Thule I told my players the plan was to play weekly for one year level 1-20 then stop, echoing the setting's primary theme of transience - " <em>Mighty cities and sprawling empires rise and fall, weaving a tale of great deeds and epic tragedies that will be lost and forgotten by the peoples who came later. Even the land itself is fated to fall beneath the numbing cloak of endless winter, burying the triumphs and defeats of this vanished age beneath miles of ice. But for this glittering moment in the slow dream of time, Thule lives!</em>"</p></blockquote><p></p>
[QUOTE="S'mon, post: 7799273, member: 463"] I run both - 'open' player-directed campaigns like my Wilderlands sandbox or my current Primeval Thule game, and GM-directed campaigns with a 'story' like Red Hand of Doom, Princes of the Apocalypse & my Runelords of the Shattered Star mash-up. Both approaches can be great and both have their strengths. The open campaign has no obvious end, but sometimes it just feels 'done - at least for now' when PCs have died, achieved their goals, retired or otherwise come to the end of their personal arc. For Primeval Thule I told my players the plan was to play weekly for one year level 1-20 then stop, echoing the setting's primary theme of transience - " [I]Mighty cities and sprawling empires rise and fall, weaving a tale of great deeds and epic tragedies that will be lost and forgotten by the peoples who came later. Even the land itself is fated to fall beneath the numbing cloak of endless winter, burying the triumphs and defeats of this vanished age beneath miles of ice. But for this glittering moment in the slow dream of time, Thule lives![/I]" [/QUOTE]
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Avoiding High Level Play - Player or DM Preference?
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