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General Tabletop Discussion
*Dungeons & Dragons
Avoiding Initiative
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<blockquote data-quote="Li Shenron" data-source="post: 7408080" data-attributes="member: 1465"><p>Well, I've never felt a problem with rolling Initiative, so I don't use any house rule on that... </p><p></p><p>I suppose that rolling in advance may help, or also just use static initiative <strong>modifiers</strong> instead of rolling, although this means the order of the PCs is always the same without variations. I don't honestly think that any house rule would help significantly, there is always going to be that feeling of "discontinuity" when combat starts, because it's not just the Init roll but often it's also the rollout of minis and battlemat, the "gather up your dice and sheets", and of course the switch from free-form actions to action economy. In my case, I even actually highlight the switch by changing the background music <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Li Shenron, post: 7408080, member: 1465"] Well, I've never felt a problem with rolling Initiative, so I don't use any house rule on that... I suppose that rolling in advance may help, or also just use static initiative [B]modifiers[/B] instead of rolling, although this means the order of the PCs is always the same without variations. I don't honestly think that any house rule would help significantly, there is always going to be that feeling of "discontinuity" when combat starts, because it's not just the Init roll but often it's also the rollout of minis and battlemat, the "gather up your dice and sheets", and of course the switch from free-form actions to action economy. In my case, I even actually highlight the switch by changing the background music :) [/QUOTE]
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Avoiding Initiative
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