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Avoiding Railroading - Forked Thread: Do you play more for the story or the combat?
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<blockquote data-quote="Ydars" data-source="post: 4577919" data-attributes="member: 62992"><p>I think that railroading happens when the PCs have to tackle a situation a certain way and when the outcome is even vaguely scripted.</p><p> </p><p>It is not railroading to present the Pcs with a situation, and then force them to deal with at least some aspect of it; as long as the forcing part arises naturally from the nature of the situation, e.g. PCs must find the killer because an important person, perhaps one of the PCs is accused.</p><p> </p><p>The DM must only be conscious of giving the PCs meaningful choices, that actually determine the course of events (not just shall we go left or right; search for herbs; batter monsters) then I think the DM is doing his job.</p><p> </p><p>This isn't a railroad, but it isn't a sandbox either. But then sandboxes are disasters with certain types of players. My current group would be utterly clueless in a sandbox. They can't even decide what to buy when we go back to Waterdeep half the time and the session devolves into a morass.</p><p> </p><p>I would LOVE to DM a sandbox and will be trying it when this campaign ends but you need a certain kind of DM to pull it off when the players are not that focussed.</p></blockquote><p></p>
[QUOTE="Ydars, post: 4577919, member: 62992"] I think that railroading happens when the PCs have to tackle a situation a certain way and when the outcome is even vaguely scripted. It is not railroading to present the Pcs with a situation, and then force them to deal with at least some aspect of it; as long as the forcing part arises naturally from the nature of the situation, e.g. PCs must find the killer because an important person, perhaps one of the PCs is accused. The DM must only be conscious of giving the PCs meaningful choices, that actually determine the course of events (not just shall we go left or right; search for herbs; batter monsters) then I think the DM is doing his job. This isn't a railroad, but it isn't a sandbox either. But then sandboxes are disasters with certain types of players. My current group would be utterly clueless in a sandbox. They can't even decide what to buy when we go back to Waterdeep half the time and the session devolves into a morass. I would LOVE to DM a sandbox and will be trying it when this campaign ends but you need a certain kind of DM to pull it off when the players are not that focussed. [/QUOTE]
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Avoiding Railroading - Forked Thread: Do you play more for the story or the combat?
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