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Awakened Animals
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<blockquote data-quote="Harmon" data-source="post: 2784248" data-attributes="member: 24357"><p>One of my wife's characters purchased a Riding Dog (Elrick) to use as a pack animal in dungeons and such (they had not gotten any Bags of Holding up to that point). A couple of adventures later a Druid befriends Elrick and begins talking to him. The Druid meets with the PCs, likes them too, but fears for the dog's safety. In order to give Elrick more of a chance as an adventurer he awakens him.</p><p></p><p>Boy are the PCs mad at that Druid now. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> </p><p></p><p>Elrick tends to mate with any and all females dogs in heat that he encounters, even spending a little silver to have access to the kennels in some towns. "Hay, I could pass on my ability to talk to my pups," he has been know to tell kennel masters "think how much my pups would be worth."</p><p></p><p>The magic that made Elrick intelligent does not pass on however, otherwise there would be a huge number of awakened animals running about and the XP cost on the spell would be near useless.</p><p></p><p>Elrick as it turns out is now Ranger6, with some calling towards Bard (I have not given him levels in Bard because I didn’t want the PCs to have easy access in the beginning to Bards). He is obnoxious, tending towards cowardly, though very loyal to his master, and he is more then willing to sacrifice of himself for his friends when he needs to. He has Mythral armor, saddle bags of holding, magic fang ring, and gets his own share of the loot for fighting, carrying, and assisting where he can.</p><p></p><p>Elrick knows that in about ten years he will be to old to adventure and wants to have a good savings so he can retire, and maybe own his own brothel- I mean, kennel. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> </p><p></p><p>The Players like him, but I wonder just how much. The PC think of him as one of their own and have stepped in to protect him when he’s gone down.</p><p></p><p>I think its all how you play the critter that has been awakened, and I think you should consider the future and past ramifications of having an awakened animal around.</p><p></p><p></p><p></p><p>Never understood the POV that says animals don't have souls, other then to think that perhaps that is the line some people dislike crossing as they eat their steak. Animals have emotions, have souls, and if they don't why do we? (Ignore this hyjack- I have spent a lot of time with animals and it bothers me to think that people believe don't have souls- I know they have emotions.)</p></blockquote><p></p>
[QUOTE="Harmon, post: 2784248, member: 24357"] One of my wife's characters purchased a Riding Dog (Elrick) to use as a pack animal in dungeons and such (they had not gotten any Bags of Holding up to that point). A couple of adventures later a Druid befriends Elrick and begins talking to him. The Druid meets with the PCs, likes them too, but fears for the dog's safety. In order to give Elrick more of a chance as an adventurer he awakens him. Boy are the PCs mad at that Druid now. :D Elrick tends to mate with any and all females dogs in heat that he encounters, even spending a little silver to have access to the kennels in some towns. "Hay, I could pass on my ability to talk to my pups," he has been know to tell kennel masters "think how much my pups would be worth." The magic that made Elrick intelligent does not pass on however, otherwise there would be a huge number of awakened animals running about and the XP cost on the spell would be near useless. Elrick as it turns out is now Ranger6, with some calling towards Bard (I have not given him levels in Bard because I didn’t want the PCs to have easy access in the beginning to Bards). He is obnoxious, tending towards cowardly, though very loyal to his master, and he is more then willing to sacrifice of himself for his friends when he needs to. He has Mythral armor, saddle bags of holding, magic fang ring, and gets his own share of the loot for fighting, carrying, and assisting where he can. Elrick knows that in about ten years he will be to old to adventure and wants to have a good savings so he can retire, and maybe own his own brothel- I mean, kennel. ;) The Players like him, but I wonder just how much. The PC think of him as one of their own and have stepped in to protect him when he’s gone down. I think its all how you play the critter that has been awakened, and I think you should consider the future and past ramifications of having an awakened animal around. Never understood the POV that says animals don't have souls, other then to think that perhaps that is the line some people dislike crossing as they eat their steak. Animals have emotions, have souls, and if they don't why do we? (Ignore this hyjack- I have spent a lot of time with animals and it bothers me to think that people believe don't have souls- I know they have emotions.) [/QUOTE]
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