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Awakening Apocalypse - Chapter 2: The End of the Beginning
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<blockquote data-quote="Mosier" data-source="post: 6568329" data-attributes="member: 6776381"><p>Heartbreak is able to place a mark on the device that is monitoring the CTI security agent's drone team. He scored 4 successes in the attempt. <span style="color: #008000">I had Heartbreak only attempt to place a single mark, as I wasn't sure how many you wanted to do.</span></p><p></p><p>At almost the same time, Heartbreak sees the referee IC coming around for another patrol sweep of the host network in this area. (Frak, the thing works fast!) The IC uses its Matrix perception skill, and Heartbreak has a sinking feeling as the icon blows a digital whistle. Heartbreak hasn't been spotted, but the IC has figured out that something around here is running silent within the system. </p><p></p><p><span style="color: #008000">The patrol IC makes a Matrix Perception test to determine if anything is running silently. This is not an opposed roll. The patrol IC scores 2 hits on 4 dice, more than enough to determine that something is in here running silent.</span></p><p></p><p>Immediately the IC makes another Matrix perception test, this time looking for specifically for the silent running icon. From what Heartbreak can tell, just the simple fact that the host now knows an icon is running silent isn't enough to put the entire host on high alert just yet. But, all that will certainly change when the patrol IC inevitably eventually finds him. For now, Heartbreak holds his digital breath as the IC carefully sweeps the area. </p><p></p><p><span style="color: #008000">Matrix perception opposed test-</span></p><p><span style="color: #008000">Patrol IC dice pool - Host rating X2 - 4 dice total = <strong>1 hit</strong></span></p><p><span style="color: #008000">Heartbreak dice pool - Logic + Sleaze - 10 dice =<strong> 5 hits </strong>(Heartbreak's Sleaze limit reduces this to 4 hits, more than enough to avoid the patrol IC for now)</span></p><p></p><p>Although the referee-looking patrol IC is about as competent as a deflated tire, it will be able to make tests like this every couple of seconds. Every moment Heartbreak spends in this physical area is more time the patrol IC has to try and find him. (For game purposes, the patrol IC will get a new search roll every five seconds or so, until Heartbreak either disconnects from the CTI host, or leaves the physical area he is in.)</p><p></p><p>It's time for the team to get a move on. Heartbreak's now working on borrowed time! He has a mark on the drone status monitor for the security team in the backstage area of the CTI showroom. The security guard's "panic button" device and his comlink (neither of which Heartbreak has marked yet) are both capable of physically alerting the rest of the CTI security crews in case of trouble. The drones themselves aren't programmed or equipped to send an alert signal. The runners could reach this security squad in about 20 seconds of navigating the back hallways, if they use a robust pace.</p></blockquote><p></p>
[QUOTE="Mosier, post: 6568329, member: 6776381"] Heartbreak is able to place a mark on the device that is monitoring the CTI security agent's drone team. He scored 4 successes in the attempt. [COLOR="#008000"]I had Heartbreak only attempt to place a single mark, as I wasn't sure how many you wanted to do.[/COLOR] At almost the same time, Heartbreak sees the referee IC coming around for another patrol sweep of the host network in this area. (Frak, the thing works fast!) The IC uses its Matrix perception skill, and Heartbreak has a sinking feeling as the icon blows a digital whistle. Heartbreak hasn't been spotted, but the IC has figured out that something around here is running silent within the system. [COLOR="#008000"]The patrol IC makes a Matrix Perception test to determine if anything is running silently. This is not an opposed roll. The patrol IC scores 2 hits on 4 dice, more than enough to determine that something is in here running silent.[/COLOR] Immediately the IC makes another Matrix perception test, this time looking for specifically for the silent running icon. From what Heartbreak can tell, just the simple fact that the host now knows an icon is running silent isn't enough to put the entire host on high alert just yet. But, all that will certainly change when the patrol IC inevitably eventually finds him. For now, Heartbreak holds his digital breath as the IC carefully sweeps the area. [COLOR="#008000"]Matrix perception opposed test- Patrol IC dice pool - Host rating X2 - 4 dice total = [B]1 hit[/B] Heartbreak dice pool - Logic + Sleaze - 10 dice =[B] 5 hits [/B](Heartbreak's Sleaze limit reduces this to 4 hits, more than enough to avoid the patrol IC for now)[/COLOR] Although the referee-looking patrol IC is about as competent as a deflated tire, it will be able to make tests like this every couple of seconds. Every moment Heartbreak spends in this physical area is more time the patrol IC has to try and find him. (For game purposes, the patrol IC will get a new search roll every five seconds or so, until Heartbreak either disconnects from the CTI host, or leaves the physical area he is in.) It's time for the team to get a move on. Heartbreak's now working on borrowed time! He has a mark on the drone status monitor for the security team in the backstage area of the CTI showroom. The security guard's "panic button" device and his comlink (neither of which Heartbreak has marked yet) are both capable of physically alerting the rest of the CTI security crews in case of trouble. The drones themselves aren't programmed or equipped to send an alert signal. The runners could reach this security squad in about 20 seconds of navigating the back hallways, if they use a robust pace. [/QUOTE]
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