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Awakening Apocalypse - Chapter 2: The End of the Beginning
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<blockquote data-quote="Mosier" data-source="post: 6598279" data-attributes="member: 6776381"><p>Heartbreak watches the drones' progress on the monitor. Soon, he can see the drone team on the camera in the hallway outside of the office. The drones can't operate the door themselves, so they wait obediently until the security agent arrives moments behind them to open the door. </p><p></p><p>The drones enter the office single file, and now that the runners can see them up close, it seems obvious why their manufacturer encourages the use of the "Doberman" nickname. The drones have four appendages with several points of articulation, allowing for remarkable dexterity. There's a gun turret mounted on the drone's back, which swivels to keep in line with the direction the drone's sensors are pointed. The things are all smooth lines and chrome, and look like something from the future. </p><p></p><p>The lead drone swivels to see Heartbreak with its sensors, which turn in an almost contemplative way, like a confused dog. Heartbreak knows the Doberman's targeting autosoft is calculating whether Heartbreak is a friend or foe, and will take less than a second to do so. Immediately he shuts the drone down, along with the other drones from team 1. The handler is right on the heels of his drones, and may not yet realize that he is walking into a trap...</p><p></p><p><span style="color: #008000">Surprise test:</span></p><p><span style="color: #008000">CTI Security agent, REA+INT (threshold 3) = 7 dice - Failure with 0 hits (poor guy!)</span></p><p><span style="color: #008000">In addition, 4 of the agent's dice rolled a 1. Since this is more than half of his dice total, this is a <strong>critical glitch</strong> (if he had scored at least 1 hit, this would just be a <strong>glitch</strong> instead, with milder results).</span></p><p></p><p>The CTI Security agent hasn't noticed that his drones were shut down. He enters the office and immediately trips over the drone in front of him, landing hard on his side and suffering 1 stun damage. His weapon is jarred loose from its holster, sliding across the floor and just out of his reach, coming to rest under Saint's waiting boot.</p><p></p><p>"What the fu...ooof," the agent cries as he lands, the breath knocked momentarily from his lungs. Saint can't help but chuckle at the thought that these clowns are basically doing his job for him. It almost feels like he's picking on a group of children. </p><p></p><p>As the agent looks around, the gravity of his situation begins to dawn on him. The control room operators are bound and prone on the floor, and the runners loom over him.</p><p></p><p>The runners have two free rounds of combat in which the agent can't react or defend himself from this helpless position, if they want to attack him. Otherwise, he'll be pretty easy to subdue and ziptie like the others. However due to his (only slightly) better training, it will be harder to intimidate him than the other CTI employees.</p></blockquote><p></p>
[QUOTE="Mosier, post: 6598279, member: 6776381"] Heartbreak watches the drones' progress on the monitor. Soon, he can see the drone team on the camera in the hallway outside of the office. The drones can't operate the door themselves, so they wait obediently until the security agent arrives moments behind them to open the door. The drones enter the office single file, and now that the runners can see them up close, it seems obvious why their manufacturer encourages the use of the "Doberman" nickname. The drones have four appendages with several points of articulation, allowing for remarkable dexterity. There's a gun turret mounted on the drone's back, which swivels to keep in line with the direction the drone's sensors are pointed. The things are all smooth lines and chrome, and look like something from the future. The lead drone swivels to see Heartbreak with its sensors, which turn in an almost contemplative way, like a confused dog. Heartbreak knows the Doberman's targeting autosoft is calculating whether Heartbreak is a friend or foe, and will take less than a second to do so. Immediately he shuts the drone down, along with the other drones from team 1. The handler is right on the heels of his drones, and may not yet realize that he is walking into a trap... [COLOR="#008000"]Surprise test: CTI Security agent, REA+INT (threshold 3) = 7 dice - Failure with 0 hits (poor guy!) In addition, 4 of the agent's dice rolled a 1. Since this is more than half of his dice total, this is a [B]critical glitch[/B] (if he had scored at least 1 hit, this would just be a [B]glitch[/B] instead, with milder results).[/COLOR] The CTI Security agent hasn't noticed that his drones were shut down. He enters the office and immediately trips over the drone in front of him, landing hard on his side and suffering 1 stun damage. His weapon is jarred loose from its holster, sliding across the floor and just out of his reach, coming to rest under Saint's waiting boot. "What the fu...ooof," the agent cries as he lands, the breath knocked momentarily from his lungs. Saint can't help but chuckle at the thought that these clowns are basically doing his job for him. It almost feels like he's picking on a group of children. As the agent looks around, the gravity of his situation begins to dawn on him. The control room operators are bound and prone on the floor, and the runners loom over him. The runners have two free rounds of combat in which the agent can't react or defend himself from this helpless position, if they want to attack him. Otherwise, he'll be pretty easy to subdue and ziptie like the others. However due to his (only slightly) better training, it will be harder to intimidate him than the other CTI employees. [/QUOTE]
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