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<blockquote data-quote="Jemal" data-source="post: 8004079" data-attributes="member: 9026"><p>[USER=529]@Gargoyle[/USER] : That doesn't break the system at all, though it will quickly break the character who tries it. </p><p></p><p>That kind of character concept is what GMs like to call 'self destructive'..</p><p>The Rogue who loves stealing but doesn't have any bluff/stealth/etc, The vampire surfer who wants to get a tan, The Mage who wants to reveal magic to the world are all classic examples.</p><p></p><p>All of these are concepts you can definitely TRY, but don't expect the character to thrive, unless it's a 1 on 1 campaign and you want to play the underdog who can't win. In the case of said mage for example, despite the fact that you're 'explaining' the magic, it's still magic from other realms that follows it's own rules, and whether YOU believe it to be science, and whether you explain it or not doesn't alter the fact that it will still cause Paradox by it's very existence. </p><p>Also, revealing magic to sleepers is a HUGE no-no among pretty much every mage faction, so you would be hunted down by other mages and assassins, besmirched as a charlatan by their political and media allies, your show shut down by government/police/etc as funding dries up, dirt on you suddenly appears, skeletons from your past arise, etc.</p><p>You'd need a very well thought out and thorough plan of how to avoid all of that Before ANYBODY knows what you're planning on doing.</p><p></p><p>AND, even if you could get past all of that, your mage would still have to contend with DISBELIEF, which is a system in mage by which sleepers tend to rationalize away any true magic they experience, regardless of how it was explained to them, until eventually they convince themselves it was just a trick, or a dream, or they just flat out forget it ever happened. This isn't a natural occurrence or trick of the human brain, it's a mystical property of Magic itself, and Mage scholars have been trying to figure out why and how this occurs for centuries.</p><p></p><p>TLDR: </p><p>if Magic is probable there's no need to explain it, and doing so doesn't change the chance of paradox. If it is NOT probable, then explaining it doesn't help anyway, and the Sleeper will eventually forget or rationalize it away regardless of whether you do or not. Whether/how your mage explains it in either case is utterly pointless, and if you try to do so publicly, the entire magic community as well as their vast and powerful array of mortal allies will do their best to shut you down. By any means necessary, whether that is shut down your show, kill you, or just make you look like another garden variety pseudo-scientist charlatan.</p></blockquote><p></p>
[QUOTE="Jemal, post: 8004079, member: 9026"] [USER=529]@Gargoyle[/USER] : That doesn't break the system at all, though it will quickly break the character who tries it. That kind of character concept is what GMs like to call 'self destructive'.. The Rogue who loves stealing but doesn't have any bluff/stealth/etc, The vampire surfer who wants to get a tan, The Mage who wants to reveal magic to the world are all classic examples. All of these are concepts you can definitely TRY, but don't expect the character to thrive, unless it's a 1 on 1 campaign and you want to play the underdog who can't win. In the case of said mage for example, despite the fact that you're 'explaining' the magic, it's still magic from other realms that follows it's own rules, and whether YOU believe it to be science, and whether you explain it or not doesn't alter the fact that it will still cause Paradox by it's very existence. Also, revealing magic to sleepers is a HUGE no-no among pretty much every mage faction, so you would be hunted down by other mages and assassins, besmirched as a charlatan by their political and media allies, your show shut down by government/police/etc as funding dries up, dirt on you suddenly appears, skeletons from your past arise, etc. You'd need a very well thought out and thorough plan of how to avoid all of that Before ANYBODY knows what you're planning on doing. AND, even if you could get past all of that, your mage would still have to contend with DISBELIEF, which is a system in mage by which sleepers tend to rationalize away any true magic they experience, regardless of how it was explained to them, until eventually they convince themselves it was just a trick, or a dream, or they just flat out forget it ever happened. This isn't a natural occurrence or trick of the human brain, it's a mystical property of Magic itself, and Mage scholars have been trying to figure out why and how this occurs for centuries. TLDR: if Magic is probable there's no need to explain it, and doing so doesn't change the chance of paradox. If it is NOT probable, then explaining it doesn't help anyway, and the Sleeper will eventually forget or rationalize it away regardless of whether you do or not. Whether/how your mage explains it in either case is utterly pointless, and if you try to do so publicly, the entire magic community as well as their vast and powerful array of mortal allies will do their best to shut you down. By any means necessary, whether that is shut down your show, kill you, or just make you look like another garden variety pseudo-scientist charlatan. [/QUOTE]
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