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<blockquote data-quote="Fralex" data-source="post: 6586219" data-attributes="member: 6785902"><p>I remember in the AL HotDQ game I played, there was one point where we tangled with a roper, and we got in really deep trouble. Recall that ropers snare people with their six tendrils, each of which can extend up to 50 feet. Which in this situation meant it could grab you no matter where in the room you were standing (mostly. I think MAYBE there was a far corner that was safe, but I was trying to play as a character who didn't own a book detailing exactly how long a roper's tentacles were). </p><p></p><p>After just managing to escape its grasp alive, and seeing with horror that the average damage its bite did would probably kill my poor negative-Constitution gnomish transmuter, I and another player (I think he was an avenger?) decided to get the heck out of there. Unfortunately some guard drakes gave chase, and my stubby little legs couldn't move fast enough. So I rode on the paladin's shoulders, throwing acid at our pursuers while he carried me.</p><p></p><p>We got chased back through several of the rooms we'd come in through until I remembered there was a pit trap coming up that we had accidentally sprung on ourselves earlier. And I was a forest gnome. This gave me an idea.</p><p></p><p>As soon as my carrier turned the corner and entered the room with the spiky pit, I cast <em>minor illusion</em> over the hole, covering it with an image of the floor. The guard drakes then rounded the corner and fell for the trap I had magically reset! Haha! I felt so clever.</p></blockquote><p></p>
[QUOTE="Fralex, post: 6586219, member: 6785902"] I remember in the AL HotDQ game I played, there was one point where we tangled with a roper, and we got in really deep trouble. Recall that ropers snare people with their six tendrils, each of which can extend up to 50 feet. Which in this situation meant it could grab you no matter where in the room you were standing (mostly. I think MAYBE there was a far corner that was safe, but I was trying to play as a character who didn't own a book detailing exactly how long a roper's tentacles were). After just managing to escape its grasp alive, and seeing with horror that the average damage its bite did would probably kill my poor negative-Constitution gnomish transmuter, I and another player (I think he was an avenger?) decided to get the heck out of there. Unfortunately some guard drakes gave chase, and my stubby little legs couldn't move fast enough. So I rode on the paladin's shoulders, throwing acid at our pursuers while he carried me. We got chased back through several of the rooms we'd come in through until I remembered there was a pit trap coming up that we had accidentally sprung on ourselves earlier. And I was a forest gnome. This gave me an idea. As soon as my carrier turned the corner and entered the room with the spiky pit, I cast [I]minor illusion[/I] over the hole, covering it with an image of the floor. The guard drakes then rounded the corner and fell for the trap I had magically reset! Haha! I felt so clever. [/QUOTE]
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