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<blockquote data-quote="Shiroiken" data-source="post: 7585286" data-attributes="member: 6775477"><p>I am generally not a fan of awkward characters, either as a player or DM. They tend to cause tension within the party, often derailing plot and social encounters by being difficult.</p><p></p><p>In one game, a player was talking about a character idea with myself and the DM away from the table. It was a human druid who carried around a rotting ear of corn, and regularly "listened" to it to determine what he should do. His plan was to roll a die if the DM didn't have the corn talk back to him, with a list of options for each result. He was super excited about the idea, until I pointed out that we would have absolutely no reason to EVER adventure with him. If he tried to just tag along, we'd probably kill him the first time he screwed something up, because he's dangerously psychotic. He grudgingly admitted such a character wouldn't work, and the DM laughed, saying "too bad... I was going to have a demon answer each time!"</p></blockquote><p></p>
[QUOTE="Shiroiken, post: 7585286, member: 6775477"] I am generally not a fan of awkward characters, either as a player or DM. They tend to cause tension within the party, often derailing plot and social encounters by being difficult. In one game, a player was talking about a character idea with myself and the DM away from the table. It was a human druid who carried around a rotting ear of corn, and regularly "listened" to it to determine what he should do. His plan was to roll a die if the DM didn't have the corn talk back to him, with a list of options for each result. He was super excited about the idea, until I pointed out that we would have absolutely no reason to EVER adventure with him. If he tried to just tag along, we'd probably kill him the first time he screwed something up, because he's dangerously psychotic. He grudgingly admitted such a character wouldn't work, and the DM laughed, saying "too bad... I was going to have a demon answer each time!" [/QUOTE]
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