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<blockquote data-quote="Autumn Bask" data-source="post: 7585299" data-attributes="member: 6986805"><p>My first concern is how difficult that would be to maintain, but maybe you're very good at conjuring quotes to mind on the fly. If you really, really decide you want to do this, I'd suggest first picturing scenarios from your previous campaigns, but instead replace one of the characters with your own and try to imagine having to come up with things to say on the fly that fit within that restricted glossary. </p><p></p><p>My second concern is that this "gimmick" (which is what I would call it, rather than awkward) has no interesting or explorable substance to it. I've played with several players who have based their character concept around a gimmick, and they turned out great, but that's because </p><p>A. the gimmick was either really interesting or unique, and/or </p><p>B. It was only one aspect of their character. </p><p></p><p>Then, there's C, which should go without saying, but that's actually my third and foremost concern regarding your idea:</p><p>C. it had some sort of meaning, in character.</p><p></p><p>If somebody exclusively quotes, say, Shakespeare, that would actually inform me of something about their character: That they're verbose and likely pretentious, overly educated, or came from some sort of theater. I can respond to it, out-of-character, by laughing or rolling my eyes, but it also gives me something to work with, in character. What does "only quoting The Simpsons" tell me about your character? (It barely tells me anything about you, IRL, and I actually live in a world where it exists.) </p><p></p><p><strong>TL;DR:</strong> Just make a real character. Ask everyone else who's playing about their characters. That might help you come up with some ideas, and it will at least give you a framework for how serious or silly things are going to be, and what level of depth they'll be expecting. The <em>This Is Your Life</em> chapter in Xanathar's Guide to Everything is a great place to fish for ideas or roll a completely random character if you really don't want to put too much thought into it.</p></blockquote><p></p>
[QUOTE="Autumn Bask, post: 7585299, member: 6986805"] My first concern is how difficult that would be to maintain, but maybe you're very good at conjuring quotes to mind on the fly. If you really, really decide you want to do this, I'd suggest first picturing scenarios from your previous campaigns, but instead replace one of the characters with your own and try to imagine having to come up with things to say on the fly that fit within that restricted glossary. My second concern is that this "gimmick" (which is what I would call it, rather than awkward) has no interesting or explorable substance to it. I've played with several players who have based their character concept around a gimmick, and they turned out great, but that's because A. the gimmick was either really interesting or unique, and/or B. It was only one aspect of their character. Then, there's C, which should go without saying, but that's actually my third and foremost concern regarding your idea: C. it had some sort of meaning, in character. If somebody exclusively quotes, say, Shakespeare, that would actually inform me of something about their character: That they're verbose and likely pretentious, overly educated, or came from some sort of theater. I can respond to it, out-of-character, by laughing or rolling my eyes, but it also gives me something to work with, in character. What does "only quoting The Simpsons" tell me about your character? (It barely tells me anything about you, IRL, and I actually live in a world where it exists.) [B]TL;DR:[/B] Just make a real character. Ask everyone else who's playing about their characters. That might help you come up with some ideas, and it will at least give you a framework for how serious or silly things are going to be, and what level of depth they'll be expecting. The [I]This Is Your Life[/I] chapter in Xanathar's Guide to Everything is a great place to fish for ideas or roll a completely random character if you really don't want to put too much thought into it. [/QUOTE]
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